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Old 07-06-2009, 11:33 PM   #1
Darkkas
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Default Apache auto range

Ok guys i was watching about apache job in iraq and heard one thing that apache pilot says go for Auto range mmm , im think that auto range is for machine gun if you are too far from target it will set up ur croshair to better accuracy or something liek that ? If that true can you make something like this in Pr ? it would be awesum
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Old 07-07-2009, 12:29 AM   #2
SkaterCrush

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Default Re: Apache auto range

---snip---

if this was even possible I doubt it would be high on the dev's list. Anyways I though the Apache's cannon didn't have any drop?


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Last edited by [R-DEV]OkitaMakoto; 07-07-2009 at 02:12 AM..
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Old 07-07-2009, 12:37 AM   #3
waldo_ii
Default Re: Apache auto range

---snip---


Anyways, the deviation on the 30mm is larger than the effects of bullet drop. An effort to get the 30mm to zero itself would not be noticed. The effort required is greater than the benefit.

|TGXV| Waldo_II


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Last edited by [R-DEV]OkitaMakoto; 07-07-2009 at 02:12 AM..
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Old 07-07-2009, 01:11 AM   #4
Darkkas
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Default Re: Apache auto range

Ok , i found one more video about bullet drop YouTube - AH-64 Apache Gun Cam Engagement Iraq , you can see from 0:40 and also nice iraqi flight in to a sky at 1:36
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Old 07-07-2009, 01:32 AM   #5
Solid Knight
Default Re: Apache auto range

There aren't any ballistics computers in BF2. All the guns work by pointing and shooting. The crosshair can only be static image or a series of images that spread or contract based on deviation values. That's it.

Anyway, auto-range has to do with the ballistics computer in the Apache which cannot be simulated in PR.
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Old 07-07-2009, 01:43 AM   #6
Darkkas
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Default Re: Apache auto range

Ahm, i have idea maybe devs can make something like sniper deviation for Example x button would be "auto range" like you didnt pressed button shells will gonna spread out in maybe 15metres / range .Like new machine gun deviation thing if you dont wait for 4 secs all shells gonna spread out if you wait shells going straight
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Old 07-07-2009, 01:49 AM   #7
Darkkas
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Default Re: Apache auto range

So action list

1.You pressed "x" button
2.Sign Auto Range showed
3.You wait for 2secs ~
4.You clear to shoot

I'm think this would be great new thing cuz some gunners shooting everywhere they see and this maybe make them careful shoot at targets and not to hit friendly
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Old 07-07-2009, 01:52 AM   #8
Solid Knight
Default Re: Apache auto range

That wouldn't be an accurate simulation of the purpose of the ballistics computer. The ballistics computer doesn't adjust the accuracy as in the spread of the rounds. It computes the location of where to shoot. You see at 1 or 2 KM it has to take several readings to figure out where to point the gun so that the bullets land where the crosshairs are. The spread is already controlled by the mount the gun is in.
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Old 07-07-2009, 01:54 AM   #9
Darkkas
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Default Re: Apache auto range

Quote:
Originally Posted by Solid Knight View Post
That wouldn't be an accurate simulate of the purpose of the ballistics computer. The ballistics computer doesn't adjust the accuracy as in the spread of the rounds. It computes the location of where to shoot. You see at 1 or 2 KM it has to take several readings to figure out where to point the gun so that the bullets land where the crosshairs are. The spread is already controlled by the mount the gun is in.
Yeah but like you said theres no ballistics in here so...
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Old 07-07-2009, 02:01 AM   #10
Solid Knight
Default Re: Apache auto range

Doesn't matter, you can't adjust the deviation the way you want it to work either. Vehicle weapon's deviation doesn't work the same way handheld weapon's do.

And again, you're not simulating the purpose of "auto range". You're just making up an artificial handicap that doesn't serve a real purpose.

Another factor to consider that most engagement ranges with the M230 in PR are around 500 meters where you don't really need an elaborate computer to get rounds on target.

Like I said before, auto-range is for trajectory and not for controlling recoil.
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