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#11 |
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Mapping Manager
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I think the ragged curtain static could work really well on alot of our existing enterable buildings..
just have them with no collision mesh and hanging in the window fully shootable would probably work fine.. it would provide a bit more concealment thats for sure. hmm.. |
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#12 | ||
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PR Mapper Team
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#13 |
![]() Join Date: Nov 2008
Location: Netherlands
Posts: 53
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How about you put in curtains (as separate objects), make players able to shoot through them and only texture them from the outside? I believe that would be possible... But I'm not an expert.
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#14 |
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Mapping Manager
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| curtains, obscured, views, windows |
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