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| PR:BF2 Suggestions Suggestions from our community members. |
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#11 |
![]() Join Date: Mar 2009
Location: Sunny California
Posts: 490
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i would love this to be in game specially on a map like korengal...hiking is a major pain
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!ACE, PR, and Women all day!! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my ArmA 2 vids To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
![]() Join Date: Feb 2007
Location: germany
Posts: 391
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i would like to see this aswell
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. xfire: tobakfromcuba |
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#13 |
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PR Beta Testing Team Member
![]() Join Date: Nov 2007
Posts: 248
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Funny thing is, with the limited amount of ladders on maps of late adding the rope to at least one more class would be good. One armed kit should have the rope I would say.
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#14 |
![]() Join Date: Jun 2009
Location: Los Angeles
Posts: 193
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this should be easy to implement (i think) because it is adding 1 item that is already in-game to another kit. i imagine not a lot of code is needed.
please, devs, all the community say yes to more insugent grapple hooks! |
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Violence is power
In .308 we trust |
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#15 |
![]() Join Date: Dec 2007
Location: Cardiff
Posts: 299
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So long as there is a slot available for one, there should be a grapple in every insurgent kit. I agree 100% with the OP, one of the biggest problems in insurgency is a general lack of "proper urban" tactics. Insurgents should be everywhere, particulary on roofs and other tactical locations.
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"Please, that's why your NOT part of the dev team. We don't make PR for the masses, we don't want to play with the masses. The unwashed masses are what bring games down to crap. That's what Vbf2 is for..the masses."
- Coderedfox hatin' on the proletariat. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#16 |
![]() Join Date: Mar 2009
Location: Hertford
Posts: 131
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its normaly very hard to find a spot to watch an IED or any other ambush so that would be a great idea how ever then there no point in being civi's
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#17 | |
![]() Join Date: Feb 2008
Location: Stockholm
Posts: 646
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Quote:
I completely agree with the OP. Although I would prefer to see the grapples being limited to ambushers and squad leaders. Limiting the grappling hook to the squad leaders is a way of forcing insurgents into working as a team, making gameplay more interesting and fun for everyone. | |
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#18 |
![]() Join Date: Nov 2008
Location: Netherlands
Posts: 53
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I support this idea.
We can't enter every building in PR (yet), and the insurgents, considering it is THEIR city and enviroment, should be able to enter buildings and take advantage of every wall, window, door and balcony that buildings in their city can give them. The obvious replacement for this, like gaz said, is to give them the grappling hook. |
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#19 |
![]() Join Date: Aug 2007
Posts: 69
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Give them all grapples
It then adds the uncertainty of being attacked from anywhere and also gives the Insurgents a realistic advantage whilst not destroying the gameplay. |
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#20 |
![]() Join Date: Jun 2008
Posts: 54
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Agreed, but contrary to what people say, not for amushers: they are already heavy loaded with IEDs, nade traps, mines, also giving them grapples would result in 99% of insurgent team being ambushers. I'd give grapples only to those ones with AKs, ensuring that teamplay is needed also on ins side.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. plaY^ | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | #plaY^ @ QuakeNet To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [GCA] | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| Tags |
| give, grapple, hooks, insurgents |
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