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#11 |
![]() Join Date: Feb 2009
Posts: 1,462
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What's the point of removing their bombs?
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#12 |
![]() Join Date: Aug 2007
Posts: 961
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Just to make thing more even or some thing. but if you add a fighter not equipped with bombs use the available space and equip them with some more missiles, or better yet equip them with laser guided Air to ground missiles or rockets even, they are no where near as good as the gaw-8 on the A-10 but they are still ok when dealing with infantry there usually to inaccurate for any thing else then that though.
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#13 |
![]() Join Date: Feb 2009
Posts: 1,462
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Ok, although:
- The bombs are pretty harmless to ground forces unless laser guided so I wouldn't be concerned about there being more of them. - The jets aren't using all their pylons as it is, so not entirely neccesary to remove bombs to equip more missiles. |
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#14 |
![]() Join Date: Jun 2007
Posts: 3,941
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The best anti infantry/light armour weapon are the AIM 9s and 120s anyway, so without bombs its fine, since seeing the lase you can swithch to AIMs and use their nuclear blast radius. It is very effective. The cannon can be used very effectively vs anything lighter then a tank.
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#15 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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#16 |
![]() Join Date: Dec 2006
Posts: 2,040
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Asymmetrically speaking the CAS/fighter jets should be removed from one side at the start, and give the other side more mobile AA. Maybe even give two A-10's or SU-25's, but still leaving the other side without air support... Then adding a fighter jet with long spawntime to side with no planes at start, which will eventually/hopefully take the CAS aircrafts down, or force them to go back to main...
Stuff like that, make the things go like a story instead of continuous asset vs asset fights. Not sure though how would AA compete, but you'll get the point anyway. |
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#17 |
![]() Join Date: Apr 2009
Posts: 178
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So the idea is to have less CAS planes and more fighters.
This means we have to change strategies and gameplay in this map. For what reason? Just to have more dogfights? I dont think that all grounds troops will admire my wannabeace skills when they are pinned down by an enemy tank. |
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#18 | |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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Quote:
now when you say that this will change strategies and gameplay i highly doubt it. There is no reason for you a bomber to be in the skies just flying around at 3000 altitude till a fighter gets on his ass. you are suppost to stay at main with the bomber until the skies are clear or there is a confirmed laser target for you, then you take off and the fighters will escort you to your target and make you sure you get back safe at main | |
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Last edited by Elektro; 06-25-2009 at 10:49 AM..
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#19 |
![]() Join Date: Apr 2009
Posts: 178
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So... by adding dogfights we add strategy...
Not by adding more CAS so it can be more flexible. Not even by CA mod's approach. In which you have to move as convoy to be protected. Right know the CAS planes cant fly in formation with the already existed fighters. No. These methods above dont have strategy. We have more strategy if we have "epic" dogfights in 4x4Km map. Interesting approach.... Also by removing bombs you change strategies. A commanding officer takes his decisions by assets available. Not by thinking if the pilot is skilled enough to make precise cannon strafes with a fighter. |
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Last edited by Nemus; 06-25-2009 at 11:07 AM..
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#20 | |
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MA3-USN Inactive Reserve
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Sanae Furukawa, Nagisa Okazaki, Ushio Okazaki, Tomoya Okazaki, Akio Furukawa One happy family.... CLANNAD After Story クラナド ァフターストーリー |
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| Tags |
| add, bombs, fighter, kashan, remove |
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