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#21 |
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Bluefor no doubt is hindered if they fire upon a civi, they lose intel points, and your spawn time is raised. Personally I think that if players on the Bluefor side shoot a unarmed civilian a ticket should be lost for every civilian killed. Maybe then will players realize why they are not supposed to engage civilians.
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#22 |
![]() Join Date: Oct 2008
Posts: 104
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I'd like to point out that an intel penalty is not the best way to go. If the BLUFOR has discovered both caches, then the penalty does not exist.
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The beatings will continue untill morale improves.
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| Tags |
| civi, civilian, fire, important, watch |
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