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Old 06-20-2009, 11:31 AM   #11
P2KK

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Default Re: Bags over guns when going in water.

So pointless, "coolness suggestion"?


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Old 06-20-2009, 11:38 AM   #12
Nemper

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Default Re: Bags over guns when going in water.

It is jsut a suggestion that just adds an extra feature to the game 'The Effect of Water on Weaponary' which to be honest is quite a big topic...

Hitman it was just an idea that would add an extra feature to an already almost perfect game.

They have practically finished the whole game and i am jsut suggesting ideas to add that extra smooth finish to the game...


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Old 06-20-2009, 11:45 AM   #13
KingLorre

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Default Re: Bags over guns when going in water.

Quote:
Originally Posted by Nemper View Post
It is jsut a suggestion that just adds an extra feature to the game 'The Effect of Water on Weaponary' which to be honest is quite a big topic...

Hitman it was just an idea that would add an extra feature to an already almost perfect game.

They have practically finished the whole game and i am jsut suggesting ideas to add that extra smooth finish to the game...
If my memory serves me well, makking a jamming or weapon explosion effect to weapons is imposible with the BF2 engine. next to that, what would it add as the soldiers swims to the other side instead of putting the riffle over his head and trying to wade to the other side.

Cant really think of a vallid reason to try this. as there are only 9 weapon slots, and why would you want to have this putting a bag around your weapon and getting to the other side, in my opinion that would just be anoying to do ingame.


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Old 06-20-2009, 11:53 AM   #14
Nemper

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Default Re: Bags over guns when going in water.

We already cleared up the idea of using a weapon slot, now i am just suggeting a longer get ready time.


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Old 06-20-2009, 12:22 PM   #15
Hitman.2.5
Default Re: Bags over guns when going in water.

Fair enough, lets see what the DEVs say. Is it possible and if so would it be applied to game play?
I wasnt shooting you down I was merely stating some facts

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Old 06-20-2009, 12:58 PM   #16
Cheditor

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Default Re: Bags over guns when going in water.

Well the thing is then Dutch forces ftw? HK416 was made to stop any damage from being under water.



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Old 06-20-2009, 07:16 PM   #17
[R-COM]H.sta
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Default Re: Bags over guns when going in water.

the HK was made for a lot more than that, but yes it's system keep water from reaching the chamer and can simply empty the barrel and is ready to use


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Old 06-21-2009, 08:08 AM   #18
Arnoldio

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Default Re: Bags over guns when going in water.

Useless weapon slot, useless idea because gun isnt drawn when swimming, so where would it make the difference....Why would you even bother to put a bag over the gun and then go into the water if you know that un-bagged gun will work anyway...

geez, think about it people.


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Old 06-21-2009, 08:24 AM   #19
Nemper

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Default Re: Bags over guns when going in water.

Quote:
Originally Posted by ChizNizzle View Post
Useless weapon slot, useless idea because gun isnt drawn when swimming, so where would it make the difference....Why would you even bother to put a bag over the gun and then go into the water if you know that un-bagged gun will work anyway...

geez, think about it people.

1. READ THE POSTS! We already decided that using up a weapon slot would be impractical.
2. 'where would it make the difference'. If you have just come out of the water and see an enemy right infront of you then realisticly you wouldn't be able to shoot him straight away at risk of the gun exploding, therefore you have to give it proper drying time.
3. It wouldn't work anyway. You need to let it dry off PROPERLY. A bag would prevent this annoyance. And as before we are already saying no to the bag idea, but now just merely concentrating on the effect of water on guns and dry off time.

And I think someone said about wading and holding the gun above your head. Well you can't when the water is deeper than you (which it often is on maps like Bi Ming where river crossings are used often).

PS. Sorry Hitman i wasn't trying to fight back or anything I was just stating my ground.


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