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Old 06-16-2009, 08:28 PM   #1
BreepZz

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Thumbs down Civilian Respawn Time

Hi,
Please, before the release of 0.86 version of PR, DON'T let 2 minutes of respawn for a civilian!!! That's ridiculous! Nobodies want to be a civilian with this penalty, we need more civilians on a map, like in the reality.... For the civilian killer I'm agree, but not for the civilian who was killed. Lots of people asked it, why no change?!

PS: If you changed it, I'm sorry, I may be didn't understand your "english" released...
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Old 06-16-2009, 09:38 PM   #2
nick20404

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Default re: Civilian Respawn Time

If only the suggestion section worked like that. People have been saying this for along time if they are going to put a 2 minute respawn on the civilian in the next patch its probably already to late to convince them not to.

But who knows maybe your suggestion will make them have a revelation.
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Old 06-16-2009, 10:13 PM   #3
Rudd
Retired PR Developer
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Default re: Civilian Respawn Time

Nothing will be changed in the patch between now and Friday imo.

Civi has got changes in it which make it better according to changelog.


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Old 06-16-2009, 10:54 PM   #4
Killer2354
Default re: Civilian Respawn Time

Quote:
Originally Posted by Dr2B Rudd View Post
...which make it better according to changelog.
lol ACCORDING TO CHANGELOG. well the civi place won't be totally unfilled
i have been choosing the civi lately to help out those poor other insurgents. i also am starting to use civi as a bait.
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Old 06-17-2009, 05:33 AM   #5
wookimonsta
Supporting Member
Default re: Civilian Respawn Time

the 120 second spawn time is there as a deterrent, it means don't act like the other insurgents, and don't get yourself killed.
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Old 06-17-2009, 05:41 AM   #6
Jedimushroom
Supporting Member

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Default re: Civilian Respawn Time

Hopefully they have upped the BLUFOR punishment to stop craptards from shooting civis on sight, if that is done then civilian should be okay.

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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Old 06-17-2009, 07:10 AM   #7
wookimonsta
Supporting Member
Default re: Civilian Respawn Time

if civilians act like insurgents and not civilians, chances are they are going to get shot. most people play civilians TRYING to get shot...
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Old 06-17-2009, 07:22 AM   #8
slayer

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Default re: Civilian Respawn Time

Quote:
Originally Posted by wookimonsta View Post
if civilians act like insurgents and not civilians, chances are they are going to get shot. most people play civilians TRYING to get shot...
I once played in a squad only with civies. We all got shot by one guy with an M249 while defending a catche. We managed to be killed 14 times before the round was over. So its not an good playingstyle, but it simply works very well if needed.


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Old 06-17-2009, 07:53 AM   #9
[R-DEV]epoch
Server Licensing/PR:ArmA2 Testing Manager
Supporting Member
PR Server License Administrator

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Default Re: Civilian Respawn Time

Renamed thread title from "Please" to something more useful.

@ BreepZz - please ensure you use a more helpful thread title next time, or you may receive an infraction.
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Old 06-17-2009, 08:16 AM   #10
MadTommy
Supporting Member
Default Re: Civilian Respawn Time

At least the 290 second spawn for falling off a building is a thing of the past

And now you get some revenge on the trigger happy Yanks & Brits!


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