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#21 |
![]() Join Date: Aug 2008
Posts: 684
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if i acted like a retard and ran in front of my teammates guns on purpose i should be punished. most civilians throw themselves in the line of fire on purpose in order to cost the enemy intel.
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#22 |
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Spawn time after getting killed is way too high and it needs to be lowered. It doesn't matter how much of a "civilian" you try to be since people don't care.
A couple of nights ago I played as civilian on Fallujah. I got killed at one point and bunch of mumblers come to my body and say "I owned you civilian haha" and stuff like that. There is no point with the whole civilian class and trying to play like real civilian when the attitudes are like that |
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#23 |
![]() Join Date: Jun 2007
Location: Tas
Posts: 602
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well there is no need to try and die, in usually you will get shot unless you hide, in which case you are no use to your team
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Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
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#24 | |
![]() Join Date: Aug 2007
Posts: 961
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but there got to be a better way. making the punishment for being killed as a civilian so harsh no one want to play it is not it. Just play round with it and brain storm the answer to your problem will come. | |
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#25 | |
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Do you guys even read the posts before you reply? 8 people posted that they want lower spawn times, AFTER db posted this. Or maybe i'm losing my mind, does db's comment not mean they will have regular spawn times in .86??? And they'll see if you guys can handle it without jumping in front of every bullet. So can we drop this subject already? I'm sick of seeing posts about it. This has to be the most complained about change in PR since I've started playing. | |
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#26 | ||||||
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Banned
![]() Join Date: Dec 2008
Location: Radford VA
Posts: 222
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Any guide you put out will be painfully laughable. Quote:
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Not really. Filled with the usual arrogance and misinformation on your part. | ||||||
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#27 |
![]() Join Date: Feb 2008
Posts: 2,239
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I don't mind waiting 2 minutes.
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#28 | |||||
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Sorry about my earlier post. I guess dbzao was getting contradicting bug reports about the civie spawn time. And i took his statement as fact :P silly me.
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Keep at least 25m between you(the civie) and any armed insurgents. If you are closer, don't be surprised when you end up dead. I'll let RJ respond to your other statements. | |||||
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#29 |
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So that we can have civis jumping infront of insurgents trying to get killed again? The civis should run away from combat not stay in the middle of it. And the only way to get a players to fear death is to punish them with a long spawn time.
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#30 | |
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(98% of the time all I hear is "AHH shit I shot a civi he came right around the corner I had no time to react or "Son of a B!%ch I shot a civi he was standing by a group of insurgents I was shooting at." @badmojo420 I let him off easy as killing zombies in Left 4 Dead put me in a good mood | |
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Twisted Helix: Yep you were the one tester that was of ultimate value.
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| civilian, respawn, time |
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