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#1 |
![]() Join Date: May 2009
Location: North Rhine-Westphalia
Posts: 328
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Yes, I did search both the AAS thread and the suggestions forum.
We already have radio chatter sounds coming from RPs and firebases. Is it possible to customize at least the RPs (which are different for each faction) so that for example the MEC RP has arabian radio chatter connected to it? This should not be hard to modify and there should be enough radio files on the internet. Pros: Easier to identify friendly/enemy RP or FOB Greater immersion and realism Should not be hard to add Con: I've yet to find one. |
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#2 |
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uh, what do u mean?
u mean the thing when u make a rally point theres like the alien sound? thats what ur talking about? then i agree with u, they should be different. maybe the insurgent music for the MEC XD |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
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good idea and make them audible
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Breedx-thanks gas I appreciate your understanding hope someone can help me out
ryan d ale-Well at least theres is not a sniper problem in your bedroom One of the best ads made To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
![]() Join Date: May 2009
Location: North Rhine-Westphalia
Posts: 328
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#5 |
![]() Join Date: Mar 2009
Location: london
Posts: 2,361
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Nov 2008
Location: Cheshire
Posts: 252
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Would there even be a radio at an RP? As I understand it, an RP is just a place where a squad dumps all their excess equipment before going into battle, and indeed the object in PR is just a pile of rucksacks, so I wouldn't have thought they would have a radio there...
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#7 |
![]() Join Date: Jan 2009
Posts: 152
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I like the idea and because there IS a radio sound, i assume there must be a RADIO in one of these bags ;D
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#8 |
![]() Join Date: May 2009
Location: North Rhine-Westphalia
Posts: 328
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Bump. Is it possible DEVs? Will you look into this? Just curious. Should be possible, as no one closed this thread because of hardcodedness or AAS.
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[01:18] <cameLdeath> obviously just to piss you off
[01:18] <McCree> damn you devs! [01:18] <McCree> damn you to the pitts of hell [01:18] <spawn> yeah they ruined this one [01:18] <Jaymz> yeah [01:18] <Jaymz> YEAH! [01:18] == McCree was kicked from #projectreality |
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#9 | |
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Retired PR Developer
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Quote:
misallocation of effort to get differnet radio sounds to each really imo, you wouldn't even stand aroudn to hear the noise you'd knife it and thats it. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#10 |
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but rudd, think of the realism!
lol, truthfully, it would be a nice change, though if it was not chanegd I would not be disapointed. Spose if any of the PR sound devs have some free time, then they should do this. I expect htis is not high prio. |
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| Tags |
| chatter, firebase, radio, rally point, rps |
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