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#11 |
![]() Join Date: Dec 2006
Location: Kernow, but now mostly London.
Posts: 1,164
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By that logic the effective range of weapons should be scaled down too, the effectiveness of body armour scaled up etc etc...
Some sounds are a bit too loud at the moment I agree, but we shouldn't take this too far. The distant sounds add to the ambience for me. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
![]() Join Date: Aug 2008
Posts: 306
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Sounds are being reduced anyway so why is this here?
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if you miss him... try, try again
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#13 |
![]() Join Date: Apr 2008
Location: Brisbane
Posts: 482
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How awesome is this weapon? Even the elevation knob and magazine have rails.
-[R-CON]nedlands1 ANd jesus christ is everyone quoting me in there sigs LOL -[R-DEV]coderedfox |
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#14 |
![]() Join Date: Jun 2007
Posts: 3,941
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#15 |
![]() Join Date: Apr 2008
Location: Brisbane
Posts: 482
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How awesome is this weapon? Even the elevation knob and magazine have rails.
-[R-CON]nedlands1 ANd jesus christ is everyone quoting me in there sigs LOL -[R-DEV]coderedfox |
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#16 |
![]() Join Date: Feb 2009
Posts: 1,462
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Map sizes and engagement distances is a much bigger issue then the sound distance of helicopters.
I'd rather be able to hear them further away for immersion/experience as choppers sound cool and give the impression there's more going on in the battlefield. |
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#17 |
![]() Join Date: Nov 2006
Posts: 36
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I'am all for lowering vehicle/aircraft sound distance. IRL you can't hear a car two blocks away (unless its my -83 toyota corolla
Because BF2 engine limits our reality we sould not go "reality when ever possible" as in hearing choppers miles away. Pr is about "scaled realism" where everything is as close to reality as made possible by BF2 engine. (think about the supression effect) |
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| Tags |
| distance, helicopters, reduce, sound |
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