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Old 05-29-2009, 06:54 AM   #31
Royal_marine_machine

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Default Re: Limit Firebase Building Locations

Don't get me started on 32 v 32 Realism...

Infact I will!

32 v 32 = A platoon with a couple of vehicles as support, maybe 1 heli and a couple of APCs, the Commander goes around WITH his troops and fights with them, there are not about 7 Helicopters supporting them, there are 3 tops.

and theres more but I cba to think =]

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Old 05-29-2009, 06:55 AM   #32
Rudd
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Default Re: Limit Firebase Building Locations

Quote:
the Commander goes around WITH his troops and fights with them
erm....what game are you playing please?

Ok Marine

you want us to split our forces in to defensive and offsensive stuff

ok

Muttrah, USMC get teo west city. you want 2 squads to defend Docks and North city right?

now I know you don't mean 2 full squads cuz thats just silly

and the further south you get the more flags you get, the more flags you have to defend.

but still almost 1/4 of the team is to defend flags that can't be taken - BECAUSE their are secure?

where as it only takes 1 guy with an engineer kit and logistic truck to build a firebase.

How is that conducive to teamwork and gamplay?

Som1 made a good comparison to vBF2, which had people running aroudn capping random flags in a random order. That is a good comparison.


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Last edited by Rudd; 05-29-2009 at 07:03 AM..
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Old 05-29-2009, 06:58 AM   #33
Adetter

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Default Re: Limit Firebase Building Locations

CS............I think he ment clan leader............
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Old 05-29-2009, 07:05 AM   #34
Royal_marine_machine

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Default Re: Limit Firebase Building Locations

Project REALITY

In real life a paltoon commander is in the CENTRE of his Platoon.

Not a full squad, but I expect you to NOTICE that a logistics truck has just driven past the fighting, don't let anything past the fighting to keep the enemy infront of you and your supply lines secure.

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Old 05-29-2009, 07:10 AM   #35
Rudd
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Default Re: Limit Firebase Building Locations

But we're talkign about the GAME project reality

Commanders sit in their tin box, what are you going on about them going anywhere?


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Old 05-29-2009, 07:10 AM   #36
Cheditor

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Default Re: Limit Firebase Building Locations

To be honest the trucks dont bleed that many tickets, well atleast on the MEC team, i took out 10 trucks in an LAV and we still lost by miles. And the FOB at the repair station are only so effective because loads of pilots just fly straight over it. Pilots need to learn how to evade AA and how to not fly directly over it, the amount of times US have lost muttrah because of that. The hills are perfect to come through, there are many alternatives.



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Old 05-29-2009, 07:27 AM   #37
cyberzomby
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Default Re: Limit Firebase Building Locations

I think I can agree on the 4 supply boxes if built in enemy territory because of the broken supply lines! Nice idea.


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Old 05-29-2009, 07:27 AM   #38
Royal_marine_machine

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Default Re: Limit Firebase Building Locations

I know it's a game but it's a game based on reality..

I'm saying that to makes it realistic Commadners should be able to Command outside of their little box...

You started this thread with a comment about Realism, now you're saying it's jsut a game, so it shouldn't be realistic?

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Old 05-29-2009, 08:41 AM   #39
Rudd
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Default Re: Limit Firebase Building Locations

Quote:
Originally Posted by Royal_marine_machine View Post
I'm saying that to makes it realistic Commadners should be able to Command outside of their little box...
My point is that this is a thread about firebase locations...not teh PR commander or what activities commanders do IRL. Its about if being able to build firebases wherever you want is the best thing in terms of both realism and gameplay.

So keep on topic.


The more I think about that person's comment on vBF2, the more I agree with it. either make it so you can't build FBs inside enemy flags/there are restrictions or just make the flags cappable at all times <- since that will result in the tactics some people apparently want to see

According to some people the enemy should be able to sneak 1 truck though allowing their whole team to us the teleportation devices they have invented to spawn behind enemy lines. And that the defending team should have to send squads to secure, secure flags. Well, might as well make the flag cappable then, since that will DEFINATELY result in defending squads going back to resecure flags.


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Old 05-29-2009, 08:49 AM   #40
[R-DEV]fuzzhead
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Default Re: Limit Firebase Building Locations

v0.86 has new rule that disallows building within 50m of the supply depot, and there is also now a dome of death around the usmc supply depot on muttrah city.


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