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Old 05-19-2009, 02:27 PM   #31
Scot
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Default Re: There should be less .50 cal technicals in Insurgency

Less traffic, fewer cars

Anyhow, sad about Basrah, but at least Brits have more tickets to play around with.


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Old 05-19-2009, 02:37 PM   #32
[R-DEV]Outlawz7
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Default Re: There should be less .50 cal technicals in Insurgency

Then again you could throw in a huge amount of non-respawnable technicals meaning the coalition would need lots of AT/armor support at start and after a while the whole .50 rape would settle down, it would give an initiative for Ins to make the best use and try to preserve as much cars as they can and also give the sense of Insurgent forces actually being reduced instead of the same 2-3 technicals that respawn over and over.
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Old 05-19-2009, 02:43 PM   #33
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Default Re: There should be less .50 cal technicals in Insurgency

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Originally Posted by Outlawz View Post
Then again you could throw in a huge amount of non-respawnable technicals meaning the coalition would need lots of AT/armor support at start and after a while the whole .50 rape would settle down, it would give an initiative for Ins to make the best use and try to preserve as much cars as they can and also give the sense of Insurgent forces actually being reduced instead of the same 2-3 technicals that respawn over and over.
Make sure they are un killable in their spawn position though.


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Old 05-19-2009, 02:48 PM   #34
Rudd
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Default Re: There should be less .50 cal technicals in Insurgency

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Originally Posted by Outlawz View Post
Then again you could throw in a huge amount of non-respawnable technicals meaning the coalition would need lots of AT/armor support at start and after a while the whole .50 rape would settle down, it would give an initiative for Ins to make the best use and try to preserve as much cars as they can and also give the sense of Insurgent forces actually being reduced instead of the same 2-3 technicals that respawn over and over.
I like this idea, works well with my VCP wind shield strategy (get INS to attack it so they run out of bomb cars)


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Old 05-19-2009, 05:31 PM   #35
WilsonPL
Default Re: There should be less .50 cal technicals in Insurgency

Its not problem with too many technicals, its problem with noob pilots who are hovering/landing in the middle of hot zone. I even shot down noobpilotchopper with an AK74SU - i was shooting at him and he was still hovering...


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Old 05-19-2009, 05:32 PM   #36
unrealalex
Default Re: There should be less .50 cal technicals in Insurgency

Now that there's going to be 2 caches instead of 3 I think technicals should definitely be decreased
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Old 05-19-2009, 08:39 PM   #37
badmojo420
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Default Re: There should be less .50 cal technicals in Insurgency

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Originally Posted by CyrusPI View Post
I think if we got rid of more squad transport, it may be harder to navigate the map as Ins.
They still have lots of cars, pickup trucks, bikes, bombcars, big red. I don't think the insurgents are suffering from lack of transport in basrah.
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Old 05-19-2009, 10:45 PM   #38
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Default Re: There should be less .50 cal technicals in Insurgency

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Originally Posted by badmojo420 View Post
They still have lots of cars, pickup trucks, bikes, bombcars, big red. I don't think the insurgents are suffering from lack of transport in basrah.
Yeah, that's kinda true. I was thinking too much on those times when the Ins wasted every vehicle on Basrah, and we lost all external spawns. With just the Mosque, we felt cut off.

Hopefully, people will better use the cars. They're great, and since they're not getting damaged by driving normally in the next patch, we could see better use of them.


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Old 05-20-2009, 05:25 AM   #39
Snazz
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Default Re: There should be less .50 cal technicals in Insurgency

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Originally Posted by badmojo420 View Post
I would say remove them because they're unrealistic. (the number of them is anyway).
Yeah, they may of been able to operate in Somalia but in Iraq/Afghanistan I expect they'd get spotted and destroyed pretty easily.
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Old 05-20-2009, 11:30 AM   #40
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Default Re: There should be less .50 cal technicals in Insurgency

If the Lynx is being taken out can you just place some statics then, as otherwise seems a very empty airfield.



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