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#11 |
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Aren't the undersides of blackhawks made to withstand RPGs? I think I remember it was you saying something like that Alex, I could be mistaken though.
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#12 |
![]() Join Date: Jun 2007
Posts: 3,941
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Not me im sure? But rpg wise I guess it depends on what you hit. I mean helis in general have low amounts of armour, but this also means rounds just go right though and do nothing unless they hit a specific important part.
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#13 |
![]() Join Date: Dec 2008
Location: Nottinghamshire
Posts: 198
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Ah yes, it is true that not many helicopters in real life are shot down by Technical's.
It is also true that very few of the Pilots in PR are well trained A good pilot would be able to avoid being shot down, I think they should stay the same. |
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Interested In airsofting, but feeling the pinch of the credit crunch?
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#14 |
![]() Join Date: Jul 2007
Location: California
Posts: 1,611
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#15 |
![]() Join Date: Jul 2007
Location: California
Posts: 1,611
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#16 |
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I think his point about realism is that you're constrained to the size of the map and the viewdistance, in real life you'd be able to see the technicals before they saw you and you would also have the ability to land farther away from combat and have the trooops go in on foot. You don't land on top of the cache building.
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#17 |
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Banned
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It's the best argument of all. If we wanted reality, we wouldn't be sitting behind a computer screen. I don't know about you, but I don't play PR because I'm too short / fat / gay / crippled to join the army for real - I play PR because unlike reality, it's a load of fun. Any correlation between realism and fun is purely coincidental, so I think gameplay decisions should be based on the latter, not the former. Realism is merely a bonus.
Don't let the mod's name confuse you, it's just a name. |
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#18 |
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im a very good pilot not being big headed but i only get shot down by aa's or somtimes rpgs but rpgs u can avoived and if u fly high they cant see you they can hear u but not see
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I am back to play pr fly choppers and hopefully join tordiments i am back and i am ready to play
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#19 | |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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Quote:
I'm suprized the amount of time a pilot will fly right into the middle of combat. And you hear it from passengers all the time "Do get us really close"....BOOM, "what the hell you noob pilot. When I hear "Why the hell did you drop us here its so far away" that to me is a successful pilot. If the enemy can watch you land your doing it wrong. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#20 |
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Well, if you look at the Vehicle loadouts on the insurgent maps, you can see a large difference...
Like Basrah, Challenger II, Scimitar, IFV Now, compare to a Technical, I wouldn't mind having a lot of Technicals on a map |
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| Tags |
| cal, insurgency, technicals |
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