project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 05-18-2009, 04:24 PM   #11
Scot
Supporting Member

Scot's Avatar
Send a message via Skype™ to Scot
Default Re: There should be less .50 cal technicals in Insurgency

Aren't the undersides of blackhawks made to withstand RPGs? I think I remember it was you saying something like that Alex, I could be mistaken though.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Scot is offline Reply With Quote
Old 05-18-2009, 04:27 PM   #12
Alex6714

Alex6714's Avatar
Default Re: There should be less .50 cal technicals in Insurgency

Quote:
Originally Posted by Scot View Post
Aren't the undersides of blackhawks made to withstand RPGs? I think I remember it was you saying something like that Alex, I could be mistaken though.
Not me im sure? But rpg wise I guess it depends on what you hit. I mean helis in general have low amounts of armour, but this also means rounds just go right though and do nothing unless they hit a specific important part.

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


oh, they're fire and forget all right...they're fired then they forget where the target is
Alex6714 is offline Reply With Quote
Old 05-18-2009, 04:34 PM   #13
Royal_marine_machine

Royal_marine_machine's Avatar
Default Re: There should be less .50 cal technicals in Insurgency

Ah yes, it is true that not many helicopters in real life are shot down by Technical's.

It is also true that very few of the Pilots in PR are well trained

A good pilot would be able to avoid being shot down, I think they should stay the same.

Interested In airsofting, but feeling the pinch of the credit crunch?

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Royal_marine_machine is offline Reply With Quote
Old 05-18-2009, 06:49 PM   #14
unrealalex
Default Re: There should be less .50 cal technicals in Insurgency

Quote:
Originally Posted by octo-crab View Post
Because 1/8th of the battlefield is not comprised of snipers.
Just replace snipers with technicals and it still stands true. You proved my point.
unrealalex is offline Reply With Quote
Old 05-18-2009, 06:50 PM   #15
unrealalex
Default Re: There should be less .50 cal technicals in Insurgency

Quote:
Originally Posted by Outlawz View Post
PR is a game, not real life. Go outside for that.
That's not a valid argument at all. You can say that for any realistic change made in PR from vBF2. Hell you can justify vBF2 being the way it is with such an argument.

edit:sorry double post
unrealalex is offline Reply With Quote
Old 05-18-2009, 07:13 PM   #16
SFOD_F HaXXeD
Supporting Member

SFOD_F HaXXeD's Avatar
Send a message via AIM to SFOD_F HaXXeD
Default Re: There should be less .50 cal technicals in Insurgency

I think his point about realism is that you're constrained to the size of the map and the viewdistance, in real life you'd be able to see the technicals before they saw you and you would also have the ability to land farther away from combat and have the trooops go in on foot. You don't land on top of the cache building.
SFOD_F HaXXeD is offline Reply With Quote
Old 05-18-2009, 07:27 PM   #17
Ace42
Banned

Ace42's Avatar
Send a message via AIM to Ace42
Default Re: There should be less .50 cal technicals in Insurgency

Quote:
Originally Posted by unrealalex View Post
That's not a valid argument at all.
It's the best argument of all. If we wanted reality, we wouldn't be sitting behind a computer screen. I don't know about you, but I don't play PR because I'm too short / fat / gay / crippled to join the army for real - I play PR because unlike reality, it's a load of fun. Any correlation between realism and fun is purely coincidental, so I think gameplay decisions should be based on the latter, not the former. Realism is merely a bonus.

Don't let the mod's name confuse you, it's just a name.
Ace42 is offline Reply With Quote
Old 05-18-2009, 07:29 PM   #18
TJ-XRL

TJ-XRL's Avatar
Default Re: There should be less .50 cal technicals in Insurgency

im a very good pilot not being big headed but i only get shot down by aa's or somtimes rpgs but rpgs u can avoived and if u fly high they cant see you they can hear u but not see

I am back to play pr fly choppers and hopefully join tordiments i am back and i am ready to play
TJ-XRL is offline Reply With Quote
Old 05-18-2009, 07:37 PM   #19
CodeRedFox
Retired PR Developer

CodeRedFox's Avatar
Default Re: There should be less .50 cal technicals in Insurgency

Quote:
Originally Posted by unrealalex View Post
I'm not sure but in real life, isn't it rare for a helicopter to be shot down by a .50 cal technical? In PR, it happens all the time.
I'm gonna throw aside the "what is and what is not realistic in PR" as it doesn't matter in this question. If RL pilots were to fly around like the pilots do in PR I bet the numbers of downed heli's would go up.

I'm suprized the amount of time a pilot will fly right into the middle of combat. And you hear it from passengers all the time "Do get us really close"....BOOM, "what the hell you noob pilot. When I hear "Why the hell did you drop us here its so far away" that to me is a successful pilot. If the enemy can watch you land your doing it wrong.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"apcs, like dogs can't look up" - Dr2B Rudd
CodeRedFox is offline Reply With Quote
Old 05-18-2009, 07:43 PM   #20
Spartan0189

Spartan0189's Avatar
Send a message via AIM to Spartan0189 Send a message via MSN to Spartan0189
Default Re: There should be less .50 cal technicals in Insurgency

Well, if you look at the Vehicle loadouts on the insurgent maps, you can see a large difference...
Like Basrah,
Challenger II, Scimitar, IFV
Now, compare to a Technical, I wouldn't mind having a lot of Technicals on a map


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Spartan0189 is offline Reply With Quote
Reply


Tags
cal, insurgency, technicals
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 01:57 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.