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#1 |
![]() Join Date: Jan 2008
Posts: 137
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Ladies and Gentlemen!
I suggest we take the final step away from vanilla by removing REVIVE! Seriously it is called REALITY MOD, but when it comes to revive, it is just the same as in vanilla. You cannot revive soldiers in a battlefield and put them straight into the fight again COME ON! All of you know that. I am tired of having to guard the enemies I put 10 pullets into because the VERY likely conveniance of a medic coming and reviving him... Leave it to the bleeding, that will keep the combat medics with a purpose in the game. I REALLY LOVE THIS GAME, but having to guard enemies you fill with lead is not the proudest part... This way you can still take a shot in the leg/limbs and keep fighting (even though you probably would be evacuated IRL) What do you say? Time to take the final step away from Vanilla? |
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#2 | |
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Forum Moderator
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Resuggestion and already being worked on extensively.
Read the 0.86 changelog for more details. Specifically this bit: Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#3 |
![]() Join Date: Mar 2008
Location: Toronto
Posts: 339
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HELL YES!!!!!!!!!!!!!! Bandages are fine so give combat medic a bunch. Revive and healing bags are just...ugh. But again, Project Reality has turned into more of Project Gameplay/Teamwork.
I realize that this is still a video game and the revive is very necessary, but how about an option for servers to choose? |
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#4 |
![]() Join Date: Jan 2008
Location: Quebec, Canada
Posts: 624
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I don't see any revive magic things in this mod. I see a corpsman healing a critically wounded soldier.
The black screen mean your knocked out. |
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#5 | |
![]() Join Date: Jan 2008
Posts: 137
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Quote:
still if I shoot him with 100 shots he will still be "critically wounded" | |
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#6 |
![]() Join Date: Mar 2008
Location: Toronto
Posts: 339
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Oh yea because every time people get shot or blown up, they get knocked out. Why do we even need hospitals anymore. Doctors are a waste because all we need are corpsmans with an epipen to revive everyone who's got a hole in the head.
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#7 | |
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Forum Moderator
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Quote:
Wait until you play it and you will see how much better it is. The corpsman is not realistic. Thats a fact. The revive system is not realistic. Simple fact. It is a simulation of the process of returning a soldier to the frontline/replacing downed soldier with reinforcements. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#8 | |
![]() Join Date: Mar 2008
Location: Toronto
Posts: 339
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Quote:
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#9 |
![]() Join Date: Jan 2008
Location: Quebec, Canada
Posts: 624
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Exactly , theres a lot of simulated realistic fact in PR , straight line trajectories to simulate fire control or sight ajustement, warm up for gunner position for simulating the actual turret activation , sitting in there and all...
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#10 | |
![]() Join Date: Jan 2008
Posts: 137
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Quote:
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| Tags |
| final, step, vanilla |
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