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#11 | ||
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Forum Moderator
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#12 |
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no, sorry
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Breedx-thanks gas I appreciate your understanding hope someone can help me out
ryan d ale-Well at least theres is not a sniper problem in your bedroom One of the best ads made To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#13 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#14 | |
![]() Join Date: Jan 2008
Posts: 137
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I think the reviving is the most unrealistic part of this game, because in every game you will have to spawn somewhere, that does NOT mean that you must be able to revive people. Come on! What bad would it be to leave the reviving to vanilla? | |
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#15 | |
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Banned
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![]() The medic system's being addressed already in the patch, this has been discussed to death. Eitherway, be careful what you wish for, you might just get it... | |
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#16 | |
![]() Join Date: Jan 2008
Posts: 137
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It is a game so therefore you must spawn to play it... But what is the reason for the magic reviving? In what way does it contribute to PR, remove it for one patch and u will see the game will be better. When your shot/dead and respawn you are simulating a new soldier, thats what the tickets are for. I think it is worth a try to remove vanilla revive! If you have a good reason why not to remove REVIVE when you might just as well use the games spawnpoints please post it, but stick to the topic. | |
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#17 |
![]() Join Date: Jan 2008
Posts: 2,840
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wouldnt work imo
would lose a massive playerbase. and i mean a percentage like 60% of players would stop playing within the first week of change. you could get a million PR players, and 600,000 of them would quit. well, thats my opinion, and yea its ballpark. |
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#18 |
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PR Mapper Team
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Revive is not going anywhere. Its not realistic, but its commonly thought amongst most DEVs that it gives more teamplay and rewards teamplay more than it detracts from it. Its realistic only to certain extents.
The new revive system in which a revived soldier has the 60 timer, within which he would become KILLED if shot, which will now greatly change this system. But in short, we know its not realistic, its been said countless times so far about how we KNOW this. But its not going anywhere as we feel, as said above, it gives more to the MOD than it takes away in terms of a certain 'realism'[teamwork] Locked, because we havent released the update yet so no one can complain because they havent played it yet... |
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| final, step, vanilla |
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