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#1 |
![]() Join Date: May 2006
Posts: 126
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I have noticed one thing about bf2 night maps that has really bugged me. The characters do not blend in with the darkness they are like the same default brightness everywhere the go. If you could fix that is would create a reason to use night vision. Thank you!
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#2 |
![]() Join Date: Jan 2006
Posts: 145
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I agree. If you could make the uniforms darker on the night maps, It would be great. The US are like glowing targets.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Free your mind, and your ass will follow. F.N.G. |
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#3 |
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Banned
![]() Join Date: Apr 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,676
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I don't like the way that the ground is always pitch black, regardless of if you have goggles on or not. It's hard to see the road most of the time, so you end up driving off cliffs or something. And also, fix the water on Sharqi, currently it's white. :S
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#4 | |
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PR Mapper Team
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#5 |
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PR Coder Team
![]() Join Date: Jan 2006
Posts: 2,353
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Malik, do you have Dynamic Shadows set to High? This is known to cause problems on night maps and is in the readme. I was on Karkand Night Ops and I don't remember the ground being pitch black.
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Ruthless Executioner of 280 SpamBots
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Retired Lead Coder for Project Reality - 0.25 through 0.4 |
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#6 | |
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PR Mapper Team
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 | |
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Banned
![]() Join Date: Apr 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,676
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#8 |
![]() Join Date: Feb 2006
Location: UK
Posts: 117
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Agreed!
the us are at a huge disadvantage because they seem to glow. |
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(O.o ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. (> < ) To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My specs (lol): 6600 LE 256mb, 768mb ram, P4 2.26ghz |
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#9 | |
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Retired Tournament Lead
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PR-ghost busters mod :P | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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#10 |
![]() Join Date: Mar 2006
Posts: 446
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I dont think the night maps and night vision should have been released. The Night vision does not look anything like the real thing. It needs to be a little more yellow... and it should not be grainy... more pixelate if anything. The Buildings are black and if we need to make ajustments to our hardware settings then thats bad. I like my shadders when playing day light maps. I dont want to change for every map. You guys should patch .3 and take out the night stuff becuase you dont have access to the special forces shaders mod.
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[COLOR="Red"]PR is Fun!
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