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Old 05-13-2006, 03:49 AM   #1
hop_ic

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Default Characters blend in with the dark?

I have noticed one thing about bf2 night maps that has really bugged me. The characters do not blend in with the darkness they are like the same default brightness everywhere the go. If you could fix that is would create a reason to use night vision. Thank you!
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Old 05-13-2006, 09:47 PM   #2
F.N.G.

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I agree. If you could make the uniforms darker on the night maps, It would be great. The US are like glowing targets.


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Old 05-14-2006, 04:52 AM   #3
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I don't like the way that the ground is always pitch black, regardless of if you have goggles on or not. It's hard to see the road most of the time, so you end up driving off cliffs or something. And also, fix the water on Sharqi, currently it's white. :S
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Old 05-14-2006, 05:01 AM   #4
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Quote:
Originally Posted by Malik
And also, fix the water on Sharqi, currently it's white. :S
ye we forgot to include the envmaps before release and was spotted just before but we didnt want to delay the release + make a new build over again...


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Old 05-14-2006, 05:01 AM   #5
[R-DEV]KingofCamelot
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Malik, do you have Dynamic Shadows set to High? This is known to cause problems on night maps and is in the readme. I was on Karkand Night Ops and I don't remember the ground being pitch black.

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Old 05-14-2006, 05:07 AM   #6
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Quote:
Originally Posted by [R-DEV]KingofCamelot
Malik, do you have Dynamic Shadows set to High? This is known to cause problems on night maps and is in the readme. I was on Karkand Night Ops and I don't remember the ground being pitch black.
the ground on nightmaps is very very dark where the static objects are not on most night maps. some have the terrain darker than others.


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Old 05-14-2006, 05:34 AM   #7
Malik
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Quote:
Originally Posted by [R-DEV]KingofCamelot
Malik, do you have Dynamic Shadows set to High? This is known to cause problems on night maps and is in the readme. I was on Karkand Night Ops and I don't remember the ground being pitch black.
On the contrary, all my settings are on the complete lowest.
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Old 05-14-2006, 07:12 AM   #8
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Agreed!

the us are at a huge disadvantage because they seem to glow.

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Old 05-14-2006, 09:04 AM   #9
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Quote:
Originally Posted by Evil_Eye
Agreed!

the us are at a huge disadvantage because they seem to glow.

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Old 05-14-2006, 01:17 PM   #10
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I dont think the night maps and night vision should have been released. The Night vision does not look anything like the real thing. It needs to be a little more yellow... and it should not be grainy... more pixelate if anything. The Buildings are black and if we need to make ajustments to our hardware settings then thats bad. I like my shadders when playing day light maps. I dont want to change for every map. You guys should patch .3 and take out the night stuff becuase you dont have access to the special forces shaders mod.

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