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#21 |
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Fail the idea is Fail.
There nothing stopping the ins using a civi to put the cache on a roof there's nothing stopping the ins putting a cache in a spot that's to easy to defend. I mean come on all you would see is 32 people watching a door way waiting with 64 trip grenades and 64 ieds waiting no ty. The way it is fine it stop INS from knowing where every cache is going to be they need to wait for the coalition to kill one before they even know where the 4th one will be placed. |
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Twisted Helix: Yep you were the one tester that was of ultimate value.
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#22 | |
![]() Join Date: Sep 2007
Posts: 3,066
Location: Blighty
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Quote:
You have a point. There would be a few great spots, some 'good' ones and not many more. Probably best to leave as is. Travis, that was a purely crap post, and to me came across very rude and twattish. | |
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The original gun freak gaymer geek
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#23 | |
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Quote:
The points i posted are just as valid the Idea won't work and would only be abused. | |
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Twisted Helix: Yep you were the one tester that was of ultimate value.
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#24 | |
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Quote:
that is also kinda the point, i mean sure in rl, there are more assets, but still, the ins can put there chaches where they need/want to, right? usually somewhere you can defend easily. ahh idk, i kinda just think it would be better becuase we can defend them easer of the insurgent team, and if we are americans or brits, we will need to secure the area before moving in first.... idk... the only reason i thought this was becuase of all the hard to reach places you can put a cach, places that needa hook to get to. there are good points agianst it i see, many in which are unsolvible....o well, another one bits the dust.. dun dun dun, another bites the dust, anotherone gone another one gone, anotherone bites the just. | |
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| caches, ins, place |
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