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#1 |
![]() Join Date: Jun 2007
Posts: 14
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I've got a suggestion I thought of...can you take the flag status meter out of the squad HUD? So that someone would have to be within sight of an actual moving flag to determine its status. That more closely approximates the action of a soldier raising a flag.
That being said, not all CPs have flags, do they... |
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#2 |
![]() Join Date: Jun 2007
Posts: 1,753
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Press caps lock, it will show the usual flag meter by the tickets.
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#3 |
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Banned
![]() Join Date: Jun 2008
Posts: 389
Location: San Diego/California
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Nick, he is suggesting removing that meter and having player look at the flag pole to see who is in control.
I don't think this is that big of an issue. Not much of a difference in pulling out your map and looking at the meter versus looking at the flag pole itself except having to be in eye sight of it. Also, I could be wrong but this might cause problems with the new AASv3 mode (random flags) by having random flag poles to be placed around the map. |
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#4 |
![]() Join Date: Apr 2009
Posts: 153
Location: Sydney
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It's a cool idea I suppose. I don't think capturing a point involves raising a flag there, realistically speaking.
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#5 |
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Registered User
![]() Join Date: Apr 2007
Posts: 5,191
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Yes I agree with Tempest. I think thats the reason why they removed flags.
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#6 |
![]() Join Date: Apr 2008
Posts: 295
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IMO The 'flag' status is just a representation of who has control of an area
ie it would not move if there were equal opposing forces in the same area. And therefore raising and actual flag has little point. Perhaps, just removing the status bar completely (although keeping an indicator to show that you were in range), would make players patrol the area to ensure that there were no enemy units within the same zone. IDK I quite like the way it is now. |
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