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#1 |
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im going to make a long story short. after seeing how necessary smoke is in PR, why not add a HMMWV with the smoke generator in the bed?
![]() basically is uses 2 jets of white, and black smoke to make a thick grey smoke. and it would be good for tanker squads on the retreat, or even a infantry squad. make the smoke last a few minutes to give time for them to retreat etc. i think it would be good. and its fairly easy to model, if we can borrow the current support truck model. discuss. |
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A-10, EX PR Tester, Moderator, Public Relations. . To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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#2 |
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Damn, that would be good to have.
+1 support |
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"What's the advantage of these choppers when compared to a squad medic?" Pirate "Medics dont have rotors." rampo93(FIN)
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#3 |
![]() Join Date: Jun 2007
Posts: 1,755
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Allot of modeling for an asset with such a small job as to only lay down smoke. Besides most tanks can inject diesel into there engines and create a smoke scree although its not in game atm.
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#4 |
![]() Join Date: Jun 2007
Location: Saint Louis, MO
Posts: 4,264
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#1: Do they really use these much in combat?
#2: I forsee people stealing this and using it to run people over. #3: It seems like a waste of boots on the ground to drive this thing. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Don't let chafed nipples ruin your day Words to live by. |
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#5 | |
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Quote:
2. well people can get run over by anything cant they? 3. one person isnt a lot | |
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A-10, EX PR Tester, Moderator, Public Relations. . To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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#6 | ||
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Banned
![]() Join Date: Jun 2008
Location: San Diego/California
Posts: 808
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Quote:
2) What's new 3) Agreed once again Quote:
As for the suggestion, it is not necessary and I don't feel this is commonly used thing. Prove me wrong by posting proof of it's extensive use. | ||
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#7 | |
![]() Join Date: Jun 2007
Location: Saint Louis, MO
Posts: 4,264
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Quote:
Anyway, as for the HMMWV smoke, it just seems like a lot of work for a vehicle that might not even be used much and creates the same effect as some dudes with smoke grenades. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Don't let chafed nipples ruin your day Words to live by. |
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#8 |
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Banned
![]() Join Date: Jun 2008
Location: San Diego/California
Posts: 808
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A technicality Colonelcool, really? Haha you are correct and I am mistaken. What I meant is the same effect is created by deploying the smoke canisters. And yes, I still feel that although it would be fun to make smoke trails across the vast desert of Kashan, it still is, in my opinion, a waste of time and effort which could be dedicated to something more useful, such as fastropes
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#9 |
![]() Join Date: Apr 2009
Location: Sydney
Posts: 155
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Cool asset. Won't be used properly or effectively. It will be seen as a troop transport.
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#10 | ||||||
![]() Join Date: Jun 2007
Posts: 1,755
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I am not talking about the smoke grenades tanks usaully have a second smoke screen type by injecting fuel into the exhaust and it makes a cloud behind the tank as you drive in the same fashion the humvee in ops post would see video.
I could be wrong but I have never seen this in game. | ||||||
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| Tags |
| generator, hmmwv, smoke |
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