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Old 04-28-2009, 10:38 AM   #1
Qaiex

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Default Specialist optics.

I think we should give the specialist default optics instead of being stuck with either red dot or ironsights.
At the moment it seems not alot of people are willing to go specialist because of it. As we all know the game being on the BF2 engine, doesn't allow very good visual over distance, and most of the time, seeing how helmets tend to dissapear, it is difficult to determine whether someone is an enemy or a friend.
And optics do help alot, instead of having to switch from your weapon to your binoculars to check it out, (which btw I have gotten flak for more than a few times) or getting everyone all riled up about nothing, checking the map and trying to see if it's a friend that way, you can just scope up and look, takes a few seconds.
Instead I say give the red dot sights to the medics, for them it's a step up.

The ACOG is the standard for most US infantery soldiers, and right now 3 out of the 5 US starter kits are using either the red dot or ironsights, and for all the other armies it's 3 out of 5 with ironsights.


For the people who really like the red dot/ironsight there is always the medic or the regular rifleman.
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Old 04-28-2009, 10:47 AM   #2
Vege

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Default Re: Specialist optics.

Combat engineer needs to be sneaky with his mines/ieds/and c4 and when he actually attacks he should attack from really close up and defense only.
Please, don't give him optics that makes him bad in a situations where he should be in.

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Old 04-28-2009, 10:51 AM   #3
arjan

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Default Re: Specialist optics.

Combat engineer, and Rifleman Specialist are different kits Vege.. :S

Also, its nice how it is right now.
Its a good CQB kit, thats where the kit is for.

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Old 04-28-2009, 01:47 PM   #4
Qaiex

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Default Re: Specialist optics.

Isn't that what the standard rifleman is for, though?
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Old 04-28-2009, 02:05 PM   #5
DankE_SPB
Retired PR Developer

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Default Re: Specialist optics.

bad idea
now if smbd wants to camp with optics on roof he needs mate with hook, this requires some teamwork
if you give optic to standart specialist, you'll get snipzorz on everyroof


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Old 04-28-2009, 02:14 PM   #6
Spaz
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Default Re: Specialist optics.

Quote:
Originally Posted by qaiex View Post
At the moment it seems not alot of people are willing to go specialist because of it.
One of the reasons why I like to play as a specialist is because of the ironsights/aimpoint.


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Old 04-28-2009, 02:37 PM   #7
[R-DEV]Rudd
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Default Re: Specialist optics.

Specialist is a must for the shotgun on maps like korengal, but not much point ina CQB sight if its his friends who have to cover him when he opens the door.

Better he had optics, and a CQB rifleman was close to cover.


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Old 04-28-2009, 04:15 PM   #8
Vege

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Default Re: Specialist optics.

Quote:
Originally Posted by arjan View Post
Combat engineer, and Rifleman Specialist are different kits Vege.. :S

Also, its nice how it is right now.
Its a good CQB kit, thats where the kit is for.
Ahh, im blind, ty for correcting me.

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Old 04-28-2009, 05:26 PM   #9
llPANCHOll
PR Beta Testing Team Member

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Default Re: Specialist optics.

Cast my lot with the "NO" crowd..
I prefer Ironsights to Aimpoint/ Aimpoint to Scope


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Old 04-28-2009, 05:29 PM   #10
nick20404

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Default Re: Specialist optics.

All standard kits should have a red dot/ acog variant in the selection menu. Pretty sure soldiers get to chose what they use so why shouldn't we be able to.
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