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#1 |
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PR Beta Testing Team Member
![]() Join Date: Nov 2007
Posts: 246
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Often after destroying a Cache another will spawn in close proximity to the one that was just destroyed.
Arty dropped on a Cache location often will destroy the cache and the next one to spawn as well. Multiple occasions I have seen a Cache destroyed only to have another respawn at your feet. This is a detrement to gameplay. This has to have been reported yet I cant find it in the Known Bugs section or through multiple searches. |
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Last edited by llPANCHOll; 04-18-2009 at 10:11 AM..
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#3 |
![]() Join Date: May 2009
Posts: 191
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Sorry for bump but I diddnt want to start a new topic.
I was thinking: 300M apart 400M from last one 200M from 3+ enemy |
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#4 |
![]() Join Date: May 2007
Posts: 855
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200m from any enemy to be honest, and it shouldn't be able to spawn in the same location more than two or three times per round. There have been rounds of Archer which 8 of the caches spawned in the village, and the others spawned close to the village, or under the us positions overlooking the village. It's aggravating when a cache spawns directly in front of a squad of infantry, with absolutely zero possibilities for defense.
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Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
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#5 |
![]() Join Date: Jun 2006
Location: Utsunomiya
Posts: 1,433
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I don't suppose a quadrant flag on the cache rand picker could be used, making it such that two active caches will not share the same quadrant of the map? Perhaps overly simplistic but I think it would serve for better use of the entire maps. I've seen rounds where six caches have been concentrated in one quadrant, which I suppose is ok at the end of the day, but I'd prefer to have a reasonably large spread between them.
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#6 |
![]() Join Date: Jul 2009
Location: Sandy Eggo
Posts: 554
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yeah it sucks but i dont think its bad enough to waste much time over fixing.
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#7 |
![]() Join Date: May 2009
Posts: 191
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#8 |
![]() Join Date: Jul 2009
Location: Sandy Eggo
Posts: 554
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never seen that, bad luck oh well.
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#9 |
![]() Join Date: Apr 2008
Location: Helsinki
Posts: 1,017
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#10 | |
![]() Join Date: May 2009
Posts: 191
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Quote:
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| Tags |
| cache, caches, distance, insurgent, minumum, spawn |
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