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Old 04-12-2009, 08:02 AM   #1
Proff3ssorXman

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Default Binocs on/in Deployable HMG

Ok, been a while since I last posted here but I did a search and also looked through the AAS thread.

Anyway, the main suggestion is pressing 'B' or 'C' or whatever to look through a pair of binoculars whilst manning the deployable HMGS.

I know you might say, exit the HMG and then look through you bino's but that isn't really a justifiable solution, it exposes you and lets the enemy know that you are in there.

Let us know what you think of it, there was another suggestion I was trying to remember but I can't think of it at the moment.

Proff3ssorXman


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Old 04-12-2009, 08:05 AM   #2
[R-DEV]Rhino
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Default Re: Binocs on/in Deployable HMG

the general idea is not bad, but pressing C to go into it would not be the best way IMO to do it.

best way would most likely to have it as a separate, dummy weapon that just had magnification

might have a go at the idea myself in fact


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Old 04-12-2009, 09:22 AM   #3
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Default Re: Binocs on/in Deployable HMG

dang ur a genious... do want!!! just dont make the binos point straight in the place ur firing r theres gonna be sum pwnag3...


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Old 04-12-2009, 09:47 AM   #4
single.shot (nor)
Default Re: Binocs on/in Deployable HMG

make the Binocular mode a "safe" mode.... so u cant fire when magnified..

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Old 04-12-2009, 10:03 AM   #5
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Default Re: Binocs on/in Deployable HMG

Yes as well as no reticle like on the standard binos otherwise people will be using it to snipe etc.


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Old 04-12-2009, 10:29 AM   #6
00SoldierofFortune00

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Default Re: Binocs on/in Deployable HMG

Sounds like a good idea. I don't think you should be able to shoot while in this binoc mode though or else FOBs may become too powerful. A little zoom for the actual MG wouldn't hurt though.

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Old 04-12-2009, 10:37 AM   #7
Viki

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Default Re: Binocs on/in Deployable HMG

Would it also be possible to add this feature on the vehicles machine guns? Or would it go too unrealistic?

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Viki


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Old 04-12-2009, 10:42 AM   #8
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Default Re: Binocs on/in Deployable HMG

Quote:
Originally Posted by [R-DEV]Rhino View Post
the general idea is not bad, but pressing C to go into it would not be the best way IMO to do it.

best way would most likely to have it as a separate, dummy weapon that just had magnification

might have a go at the idea myself in fact
Yes.
There is a similar system on the Chechen Field guns, by pressing F.
That would be a place to start

...mongol...

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Old 04-12-2009, 10:43 AM   #9
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Default Re: Binocs on/in Deployable HMG

Quote:
Originally Posted by Viki View Post
Would it also be possible to add this feature on the vehicles machine guns?
as in the 50cal gunners at the top? what I was mainly thinking

And ye, would be pretty unrealistic to be able to look though binocs and shoot

Quote:
Originally Posted by [R-MOD]Mongolian_dude View Post
Yes.
There is a similar system on the Chechen Field guns, by pressing F.
That would be a place to start

...mongol...
ye, as on the ZIS-3 cannons, normal view is a dummy weapon, then you press "F" (or 2) to go into radical mode where you can shoot, difference would be with this is that weapon 1 would be the MG instead of the dummy weapon, then weapon 2 would be the binoculars (the dummy weapon) and would have zoom


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Old 04-12-2009, 10:48 AM   #10
Viki

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Default Re: Binocs on/in Deployable HMG

Quote:
Originally Posted by [R-DEV]Rhino View Post
And ye, would be pretty unrealistic to be able to look though binocs and shoot
No, that's not what I meant, I was thinking of the 50-cals gunner to be able to draw out his binocular separately and look through them. Not do these at the same, that would be ridiculous.

All the best,
Viki


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