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Old 04-12-2009, 10:52 AM   #11
[R-DEV]Thermis
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Default Re: Binocs on/in Deployable HMG

I think Binos on Vehicle mounted HMG would be nice too. Long as we're sticking to binos being a dummy weapon. Extra set of Eyes on a Tank or the ability to see if that thing a couple hundred meters in front of your Humvee is a bush or a dude with a LAT would be cool


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Old 04-12-2009, 10:53 AM   #12
[R-DEV]Rhino
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Default Re: Binocs on/in Deployable HMG

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Originally Posted by Viki View Post
No, that's not what I meant, I was thinking of the 50-cals gunner to be able to draw out his binocular separately and look through them. Not do these at the same, that would be ridiculous.

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that was pretty much the suggestion wasn't it? How I understood it anyways.


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Old 04-12-2009, 10:58 AM   #13
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Default Re: Binocs on/in Deployable HMG

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Originally Posted by [R-DEV]Rhino View Post
that was pretty much the suggestion wasn't it? How I understood it anyways.
Wow now I'm confused. Are you referring to the topics first post, because I thought he was talking about the deployable hmgs around firebases?

Please do correct me, I'm litterally confused.

All the best,
Viki


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Old 04-12-2009, 10:59 AM   #14
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Default Re: Binocs on/in Deployable HMG

Imho these things should be feared and made so usable that someone would actually stand in these.
Give them the same zoom that hummers and technicals have.

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Old 04-12-2009, 11:00 AM   #15
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Default Re: Binocs on/in Deployable HMG

Managed to double post, lucky me.

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Old 04-12-2009, 11:05 AM   #16
[R-DEV]Rhino
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Default Re: Binocs on/in Deployable HMG

Quote:
Originally Posted by Viki View Post
Wow now I'm confused. Are you referring to the topics first post, because I thought he was talking about the deployable hmgs around firebases?

Please do correct me, I'm litterally confused.

All the best,
Viki
hehe, the first post was about deployable hmgs but it is still code wise classed as a vehicle, and I also said that I was thinking of doing them for the HMGs on vehicles such as tanks etc too


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Old 04-12-2009, 11:11 AM   #17
Viki

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Default Re: Binocs on/in Deployable HMG

Quote:
Originally Posted by [R-DEV]Rhino View Post
hehe, the first post was about deployable hmgs but it is still code wise classed as a vehicle, and I also said that I was thinking of doing them for the HMGs on vehicles such as tanks etc too
Ach, now after reading through the topic 50 times I got it. My bad, was misreading it all abit.

It's all the hangovers and fevers fault, I'm not actually that dumb!

All the best,
Viki


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Old 04-12-2009, 11:18 AM   #18
Spaz
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Default Re: Binocs on/in Deployable HMG

I have wanted something like this for ages, to be honest I think I talked about this with you on TS rhinoob.

It would be great to have this on tanks and cars too, but as someone already said you should not be able to shoot when using the binocs.


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Old 04-12-2009, 11:20 AM   #19
Hitman.2.5
Default Re: Binocs on/in Deployable HMG

Binos on the WIMK, doesnt the 50. on the WIMK have a scope or is it red dot?

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Old 04-12-2009, 11:28 AM   #20
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Default Re: Binocs on/in Deployable HMG

Some Landys have SUSATs on their .50s, yes.


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