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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
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#11 |
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From my experience its okay mostly you ffeel it takes longer then it takes in RL
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#12 |
![]() Join Date: Dec 2007
Posts: 31
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Put in unlimited sprinting, let stamina effect aim, slow stamina refresh, moving has minor stamina drain.
Now well rest troops can hit what they are aiming at. |
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#13 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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Unlimited sprint would be ridiculous though, you can't connect it to stamina because it's hard coded unfortunately, but even if it was a choice between the 2 I'd take what we have now over unlimited sprint cos that'd make moving targets even harder to hit despite having a better aim if you were fresh.
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#14 | |
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Banned
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#15 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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Yeah it's annoying man, but like alot of things in PR it's a trade off, if stamina could be related to accuracy in game then it would have been. Since it can't certain compromises have to be made to have a singular playable value for each weapon that is realistic, but realistic in the sense that it's somewhere between a realistic value if you'd been lying on the floor for half an hour waiting for someone to come round a corner, or you'd just tried to aim at someone while still standing after a 2 hour jog with all your kit.
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#16 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Hello, Your topic has been discussed several times before, in the top right hand corner of your screen there is a button which reads "Search" and at the top of the Suggestion Forum there is a topic labeled "Attention! Already Suggested Suggestions", before posting a suggestion in the future, please use these tools to avoid duplicate threads.
Thank you, The PR Team |
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| Tags |
| aim, decrease, reduce, sights, time |
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