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#1 |
![]() Join Date: Apr 2009
Location: sd
Posts: 1
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In many maps there are curbs on streets. If you have to jump/hop on to the curb all of you sprint is gone. I would suggest having to jump only deplete 25% of one's sprint.
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#2 |
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Banned
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Curbs should be low enough you can walk over them. I've never needed to leap over a curb... There ARE minimum height requirements in most modern armies after all...
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#3 |
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He's referring to Fallujah, mainly. Yes, the curbs there are problematic, but it's because the statics used for the curbs don't have their collision meshes set so you can walk over them.
The reason that jumping depletes sprint, however, is to stop any potential bunny hoppers. Welcome to the forums |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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If your talking about Fallujah its just a collision object error on the curbs and hopefully will be fixed in the future.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#5 |
![]() Join Date: Mar 2009
Location: Texas
Posts: 216
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Fallujah's sidewalks require some nifty footwork. I just prone until I get on top of the big cement blocks. The devs are aware of that issue on the map, so I'm not too worried about it.
Maybe a little less harsh sprint depletion from jumping might be nice, but if it stays as is, I won't mind. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. By trying too hard, we put ourselves at a greater risk. Don’t you think so? L working on a little something something |
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#6 |
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jumping should not effect sprint
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ^ How it all started ^ Definition of Damare: "be quiet", often translates as "shut up!" or "silence!". To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 |
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PR:BF2 Contributor
![]() Join Date: May 2006
Location: Calgary, Alberta
Posts: 249
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If you SPRINT and LOOK UP, you can usually make it over the curbs w/o jumping.
- JM40. |
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#8 |
![]() Join Date: Jan 2008
Posts: 2,842
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#9 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Hello, Your topic has been discussed several times before, in the top right hand corner of your screen there is a button which reads "Search" and at the top of the Suggestion Forum there is a topic labeled "Attention! Already Suggested Suggestions", before posting a suggestion in the future, please use these tools to avoid duplicate threads.
Thank you, The PR Team |
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| Tags |
| curb, deplete, sprint, sprint jumping over 6, totally |
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