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Old 03-28-2009, 08:24 PM   #11
[R-MOD]Mongolian_dude
Forum Moderator & Tester
Project Reality Beta Tester

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Default Re: New Class

I do like the idea of an weapons-team assistant, however 9 ammo bags is above and beyond over-kill.

A more suitable loadout woult be:

Assistant Rifleman

1) Knife/zip-tie
2) Shovel
3) [1+6]AssaultRifle/Carbine (G3/M4 Aimpoint, etc)
4) 2x Smoke Grenade
5) 2x Team-coloured smoke
6) 3x Ammo Bag
7) Binoculars
8.) 2x Field Dressing
9) 1x WP grenade

For added Badassness, the kit-geometry would include two belts of MG ammo bound across the character's chest, forming an X.
If not, normal BDU+Webbing(or w/e) with rucksack.

...mongol...

"A mind is like a parachute. It doesn't work if it is not open." - Frank Zappa

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CareBear- you on about the poet Mongol? greatest poet iv ever known in my life <3
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Old 03-28-2009, 08:53 PM   #12
[R-DEV]Eddie Baker
PR Military Advisor
Default Re: New Class

Quote:
Originally Posted by charliegrs View Post
if im not mistaken, arent certain weapons like javelins deployed in teams of like 2 men or more? like one guy carries the javelin itself, and another guy carries and extra missile? so i can sorta see how maybe a support class like this could work, maybe like a riflemen who carries a heavy AT round he can drop for a heavy at soldier to reload with.
We have not been able to make ammunition boxes that only reload certain weapons (automatic rifles/machine-guns, reusable AT launchers/ATGMs, etc.) but have wanted to since the beginning of the mod.

In the meantime, you have the rifleman kit (that there will probably be more than one of in a squad) with ammunition, which is realistic since every grunt is going to carry some ammunition for the automatic rifle in his team and/or a platoon/company level weapon (GPMG, rocket launcher, light mortar, etc.). 9 ammunition boxes is way over the top; you would have to dump half of it when you got into enemy contact. Also, SMGs have fallen out of favor even among support troops in most conventional armies.

This class is not going to happen.
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Old 03-28-2009, 09:15 PM   #13
Teek
Supporting Member

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Default Re: New Class

"Boss, this Ammo is heavy, I carry this much further"
"Well, we cant just leave it here....Enemy Wheelbarrow Spotted!"


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Old 03-28-2009, 10:12 PM   #14
charliegrs

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Default Re: New Class

Quote:
Originally Posted by [R-DEV]Eddie Baker View Post
We have not been able to make ammunition boxes that only reload certain weapons (automatic rifles/machine-guns, reusable AT launchers/ATGMs, etc.) but have wanted to since the beginning of the mod.

In the meantime, you have the rifleman kit (that there will probably be more than one of in a squad) with ammunition, which is realistic since every grunt is going to carry some ammunition for the automatic rifle in his team and/or a platoon/company level weapon (GPMG, rocket launcher, light mortar, etc.). 9 ammunition boxes is way over the top; you would have to dump half of it when you got into enemy contact. Also, SMGs have fallen out of favor even among support troops in most conventional armies.

This class is not going to happen.
what about being able to only re-arm certain kits? for example, maybe you cant make an ammo box that can only re-arm heavy at rounds, but can you make a box that can only re-arm a heavy at soldier? i hope this makes sense im not good at putting my thoughts into words

known in-game as BOOMSNAPP
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Old 03-28-2009, 10:14 PM   #15
aanersiieaaoa

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Default Re: New Class

this idea just seems to abstract and unrealistically suggestive of spammers IMPO.



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Old 03-29-2009, 12:33 AM   #16
Dev1200

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Default Re: New Class

Sounds good, but 9 = overkill. Maybe 2-4, and give him a carbine instead of an SMG. Since SMG's usually only fire 9mm rounds.. which won't penetrate modern vests very well. Make it requestable, so that you don't have like a full squad for 2 HAT's and 4 ammo carriers.
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Old 03-29-2009, 12:42 AM   #17
J.Baal
Default Re: New Class

Give them the MP7
4mm Rounds, Power of an Assault Rifle
Short to Medium Distance
The ammo guy would be protected by the Soldiers
Chuck an ACOG or aim point on it
Anyone gets to close
Bye bye

A Ammo guy is to Valuable to the squad to have him in the trench fighting with you
Give them a good Close quarters weapon, And sit them away, When shit hits the fan, In they come, If he dies, Someone has to grab his kit, And there goes a perfectly good Rifleman

If hes on the front line, And a Sniper sees the MG ammo dangling around his neck, He's gonna blow his head from here to Pakistan
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Old 03-29-2009, 01:25 AM   #18
nick20404

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Default Re: New Class

Quote:
Originally Posted by J.Baal View Post
Give them the MP7
4mm Rounds, Power of an Assault Rifle
Short to Medium Distance
The ammo guy would be protected by the Soldiers
Chuck an ACOG or aim point on it
Anyone gets to close
Bye bye

A Ammo guy is to Valuable to the squad to have him in the trench fighting with you
Give them a good Close quarters weapon, And sit them away, When shit hits the fan, In they come, If he dies, Someone has to grab his kit, And there goes a perfectly good Rifleman

If hes on the front line, And a Sniper sees the MG ammo dangling around his neck, He's gonna blow his head from here to Pakistan
Good suggestion but hardly realistic and who is going to make this mp7? The mod is aiming twords realism, even know we all want some awesome guns to tear up the enemy we have to think realism and balance for all teams.
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Old 03-29-2009, 01:41 AM   #19
J.Baal
Default Re: New Class

MP7 for USA Ofcourse
They have boatloads of every weapon ever crafted

True, Realism, The Reality of it is, Weapons are powerful, Some more than others
And their being issued regardless if the enemy agrees or disagrees
But like you said, You can't have it overpowered
But the General Idea of making the Ammo Guy NOT a front line trooper is my main kick
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Old 03-29-2009, 01:41 AM   #20
waldo_ii
Default Re: New Class

Quote:
Originally Posted by J.Baal View Post
Give them the MP7 Lolwut? There are only like two nations that employ the MP7. None of the factions in PR now do.
4mm Rounds, Power of an Assault Rifle Oxymoron here... rifle-round power in a pistol round.
Short to Medium Distance Show me a submachine gun that is effective over 40 meters
The ammo guy would be protected by the Soldiers Yeahh.... right... see below
Chuck an ACOG or aim point on it LOLWUT? If you are seriously using a pistol round at a distance at which you would require a 4x magnification optic to engage, you are a complete fool.

Anyone gets to close
Bye bye

Sooooooooooooo..... a guy with a super-1337-ultra-powerful submachinegun with infinite ammo and optics? Who would choose anything else? Ever? It would annihilate everyone and everything. It wouldn't be used for support, it would be the fuckin' pointman of every squad. It's just like the old spec ops kit, only on mega-sterioids.

|TGXV| Waldo_II


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