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| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
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Banned
![]() Join Date: Jul 2007
Posts: 1,378
Location: Riga, Latvia| Northern Europe
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It's quite unrealistic when drivers can get out of the APC under 2 seconds, get in the APC under 2 seconds and drive happily away. So, when the driver presses E the APC engine sounds stop and the driver gets out of the APC after 5-10 seconds. When the driver gets in, it takes 5-10 seconds to operate it properly. I hope this isn't hardcoded, though.
Change the title please. |
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#2 |
![]() Join Date: Jun 2007
Posts: 3,940
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"Today's forecast calls for 30mm HE rain with a slight chance of hellfires" "oh, they're fire and forget all right...they're fired then they forget where the target is"
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#3 |
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Banned
![]() Join Date: Jul 2007
Posts: 1,378
Location: Riga, Latvia| Northern Europe
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I thought this suggestion deserved it's own topic
BTW Why haven't DEV's implement this in PR P.S. Didn't find anything in the already suggested suggestions thread. |
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#4 |
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Lead Forum Moderator
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Warm-up times for the drivers have indeed been suggested before, sorry.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| Tags |
| apc, gunner, time, warmup |
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