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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
| View Poll Results: Should the kill counter be removed? | |||
| Yes |
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196 | 15.01% |
| No |
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397 | 30.40% |
| Only show scores at round end |
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464 | 35.53% |
| Show it, but focus it on squad/team effort |
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229 | 17.53% |
| other (explain) |
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20 | 1.53% |
| Voters: 1306. You may not vote on this poll | |||
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#71 | |
![]() Join Date: Jun 2007
Posts: 3,941
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#72 |
![]() Join Date: Jul 2008
Posts: 110
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No individual scores, just statistics about the round so you could compare the teams when the round ends. How many FBs were built destroyed, K/D rations. Also how many and what assets were lost sice they play a huge role in the outcome.
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"- Jackson_Action"
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#73 |
![]() Join Date: Mar 2009
Posts: 243
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I don't need the kill counter personaly but i think its useful for spotting cheaters or they will have a field day. On the other hand why would they care to get a high score by cheating if it is'nt gonna show?
Ofcourse admins would proberly still be able to see who did what i suppose and ban them but admins don't wanna check everything by themselves they rather act on reports (that they won't get since everyone is stealthy) I like the idea of adding vehicle / FB ect stats to the end score so you know why your team lost.... Did we waste alot of equipment or where the enemy better shooters? |
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#74 |
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I like that idea, only display the amount of kills that the team has, hell have that during the round at the bottom like it is right now.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#75 |
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Chop off that e-pen0r!
But keep the balls. |
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#76 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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Originally Posted by sentinel
No individual scores, just statistics about the round so you could compare the teams when the round ends. How many FBs were built destroyed, K/D rations. Also how many and what assets were lost sice they play a huge role in the outcome. Nice idea |
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#77 |
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PR Beta Testing Team Member
![]() Join Date: Nov 2007
Posts: 246
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Only the commander should be able to see KDR's during the game. Individuals should have to confirm their kills the old fashoned way... by counting the bodies
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#78 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,423
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I like the idea of Squad KDR, that everyone pitches in.
I mean you always have that lonely medic, not shooting anything, and he needs a small token of appreciation for treating our bloddy wounds. So, if i was to vote, it would have to be Squad score, so to improve gameplay. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW Orthas: trololollll goguapsy : The sexiest gun is the Wicca. |
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#79 |
![]() Join Date: Mar 2009
Location: Preston
Posts: 87
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Instead, could we not have shots per kill, accuracy table and a headshot tally?
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#80 |
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No headshot tallies, don't get fuzzhead in here again...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| counter, kill, remove |
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