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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
| View Poll Results: Should the kill counter be removed? | |||
| Yes |
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196 | 15.01% |
| No |
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397 | 30.40% |
| Only show scores at round end |
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464 | 35.53% |
| Show it, but focus it on squad/team effort |
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229 | 17.53% |
| other (explain) |
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20 | 1.53% |
| Voters: 1306. You may not vote on this poll | |||
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#51 | |
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Banned
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People already assume that just because they've heard of a tactic being used IRL or seen it in the movies; because it SOUNDS right; that it's a shrewd and effective thing to do. ATM I can say "yeah, check the scoreboard, you're not achieving squat." Removing the scoreboard's a joy for the walter mitties, because no-one can them call them out on it. It's irrational to think that the removal of the only means for judging efficacy will lead to *more* rational and sophisticated assessment of it. Instead you'll just have a load more clueless nub squads going rambo in the middle of nowhere and when the commander says "WTH are you doing?!?" they can just lie and say "man, we're the ones floating this whole team" with nothing to prove otherwise. | |
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#52 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,423
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Well i cant imagine real soldiers running around checking their scores:P
Anyway, lets say this took effect, noone can see their kill scores. So, one squad is attacking an enemy position, the SL has suppressive fire and sends in an assault team, they clear it out. The only way they know they killed anyone is to see the dead bodies, get a kill count, then report back to Command, SL for that matter. The whole, "duuuude i killed so many people", it doesnt become the same, the only way you know is if you see the dead body, and you see that your gun shot him sort of. And its just more realistic. And yes, if the commander ask you, "WTH are you doing!?" and you say, "We are the ones racking up kills" and you have no proof for it, then thats the way it goes. If you want to play PR to rack up kills, (Even if you have no proof of showing it) and telling the commander to screw himself, then sure, be my guest. But if you want to play PR and play for teamwork, then playing without kdr doesnt matter, and it makes you more eligable to follow orders, ergo, taking away the kdr makes it better gameplay. I hope you take away the kill count, i hate it when im the SL, and weve just been through a hardcore beating, and ive been trying hard to keep my squad alive, when i hear a squeeky little boys voice going, " i got 15 kills yaaay"... Then i feel that all i accomplished is nothing, its just sad.... sad... As for tactics, if you keep your squad alive, then the tactic works, therefor falling back is a very good tactic:P No but seriously, tactics simple, its the decision of when to fall, back and when to move and attack that is really hard, people aim to kill and supress and all that, but the SL decides wheter you should stay or go. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW Orthas: trololollll goguapsy : The sexiest gun is the Wicca. |
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#53 | |
![]() Join Date: Jun 2007
Posts: 1,755
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Besides all that any real problem the scores cause could be solved with small edits instead of completely ditching the system all together. | |
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#54 | |||||
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Banned
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IRL you go to a target range, try different techniques, etc, get a "feel" for the weapon. In PR you can't do that, and you can't get a "feel" for the weapon if you don't know if you're hitting anything! Quote:
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#55 | |
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PR:BF2 Contributor
![]() Join Date: Feb 2009
Posts: 3,072
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Points in Bold. I would rather have someone in my squad who gets 15 kills than someone who complains about being able to see how many they have killed. | |
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#56 |
![]() Join Date: Oct 2007
Location: Atlanta, GA
Posts: 180
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For those who don't want to know their score during game, name your squad, "NOSCORE" and then you can kick those people who periodically desire to get a data-point relative to how they are doing in game.
besides, what else are we to do when we are waiting xx seconds to respawn. How about this, remove the scores but lower the respawn to 3 seconds. That way there'll be no time to check score! Oh wait, you can get that flavor in vanilla... |
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#57 |
![]() Join Date: Aug 2008
Posts: 684
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i can see that people want everyone to work towards teamwork.
but sometimes a squad that racks up the kills can be really useful. on an insurgent map they aren't really, but on a map against conventional forces, say muttrah, a squad that whipes out two enemy squads and their rallies will be a significant setback to the enemy allowing your own forces to advance with less resistance. not only that, but they also cost the enemy lots of tickets. if a squad gets 70 kills, thats 70 tickets that the enemy no longer has. |
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#58 |
![]() Join Date: Jan 2008
Posts: 1,099
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I would like to see squad scores during the round and individual scores only at the end of the game.
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#59 |
![]() Join Date: Mar 2009
Posts: 475
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#60 |
![]() Join Date: Jun 2007
Posts: 1,755
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| Tags |
| counter, kill, remove |
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