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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
| View Poll Results: Should the kill counter be removed? | |||
| Yes |
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198 | 15.13% |
| No |
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397 | 30.33% |
| Only show scores at round end |
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465 | 35.52% |
| Show it, but focus it on squad/team effort |
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229 | 17.49% |
| other (explain) |
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20 | 1.53% |
| Voters: 1309. You may not vote on this poll | |||
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#221 |
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#222 |
![]() Join Date: Sep 2009
Posts: 98
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negative, removing this would be the most ra-tarded idea since removing rally points :P
what would I show off? my building of FOB's skills? ZZZzzzZZZzzZZZ |
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#223 |
![]() Join Date: Feb 2007
Location: germany
Posts: 522
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i can imagine pubs where buddies sit together and tell stories about up there in the woods: "two full squads guys, uuhh and they tried to flank me out but then; bang, pew pew, ratamahata!....i got them all crying
voting for killcount end of round |
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#224 |
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imagine how gameplay will change if you remove friendly nicknames?
kill counter removed? yeah... I know that I'm good anyway |
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#225 |
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Banned
![]() Join Date: Feb 2010
Location: Indianapolis, In
Posts: 115
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Play Combat Arms is all you care about is your Kill count, PR satisfaction comes from properly executed coordinated tactics, maneuvers, and communication, IMHO.
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#226 |
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Banned
![]() Join Date: Feb 2010
Location: Indianapolis, In
Posts: 115
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What if kills could be verified? Perhaps SL would have to confirm hostile KIA in order for it to be display before round end.
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#227 |
![]() Join Date: Jun 2009
Location: oslo
Posts: 106
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In reality people try to avoid killing people as much as they can. In project reality the kill count often affect my sub conscience in firefights.
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#228 |
![]() Join Date: Mar 2007
Location: swe
Posts: 221
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If the kill counter i s removed the epipen need to be removed, or you will have to sit on a corps for 5 minutes to be sure that it's dead. It would be too silly...
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#229 |
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Forum Moderator
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Don't know where you get that from, people already camp corpses to check that their target is dead but all you need do is secure the area to ensure there are no medics around. Checking your target is down and out is not limited only to the kill counter and removing it would have no effect on this aspect of gameplay.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#230 | |
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This happened on =HOG= Muttrah city 24/7 on 3-/24/10 a lone SAW gunner racked up 42 kills just watching the map and working off his friendly line of advance. He still scored very low on the teamplay bracket and his team lost. But yes time to nip the sniper/saw/attack helo solo artists in the bud. | |
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| Tags |
| counter, kill, remove |
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