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Old 03-21-2009, 01:17 PM   #31
Agent Parker
Banned
Default Re: Get rid of kill counter

You do not have to be an obsessive teamplayer to enjoy this game.
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Old 03-21-2009, 01:19 PM   #32
Spaz
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Default Re: Get rid of kill counter

Quote:
Originally Posted by [R-DEV]fuzzhead View Post
Theres a couple ways it can be done, theres still debate on the easiest way to do it while maintaining some functionality of being able to judge how well you are doing.
Could it work if you just showed the score but not the kill count? I have a felling people care a bit less about the total score then what they do about the kills/deaths. That way you get ride of some of the kill hunting but players will still be able to see how good they are doing.


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Old 03-21-2009, 01:23 PM   #33
Menigmand
Default Re: Get rid of kill counter

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Originally Posted by Spaz View Post
Could it work if you just showed the score but not the kill count? I have a felling people care a bit less about the total score then what they do about the kills/deaths. That way you get ride of some of the kill hunting but players will still be able to see how good they are doing.
I think that would work.
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Old 03-21-2009, 01:26 PM   #34
Agent Parker
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Default Re: Get rid of kill counter

Quote:
Could it work if you just showed the score but not the kill count? I have a felling people care a bit less about the total score then what they do about the kills/deaths. That way you get ride of some of the kill hunting but players will still be able to see how good they are doing.
The team score is useless for seeing how "well" I played. For example I once went rambo with a specop kit and sneaked into an enemy FB. I grenaded like 5 players, then smoked the place and placed c4. Killed 3 other player with it.
I got 100 points for doing this. Any shoveling crew gets like a few thousand points during a game. Getting a high kill count reflects that you did important things. A good APC gunner gets like 15-35 kills in one game.
This is teamplay. He caused 35 players to have a black screen for 30 seconds. These players could have killed his teammates instead. Also how do you win this game? capping all flags? What do you have to do to cap a flag? Kill the enemies who try to do cap the flags.

Killing = Teamplay = win
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Old 03-21-2009, 01:34 PM   #35
Menigmand
Default Re: Get rid of kill counter

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Originally Posted by Agent Parker View Post

Killing = Teamplay = win
Sometimes teamplay is about holding my fire to avoid detection .. even though I have the enemy in my sights. I respect players who can do that.

Or teamplay can be about volunteering to take a HMMV back to base for repairs, even though that will yield zero kills.

Or it can be about transporting another squad in a chopper to where they neeed to be. Zero kills.

Etc ...
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Old 03-21-2009, 01:36 PM   #36
[R-CON]Tim270
PR:BF2 Contributor
Default Re: Get rid of kill counter

Whats wrong with seeing how many you have killed? a lot of the time it is the only way I can tell if I have killed someone by looking at the scoreboard, in no way does this affect gameplay as the point is to win, and to do so you need to kill enemies, taking it out would leave uncertainly on kills + would not change the game play in a positive way at all.
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Old 03-21-2009, 01:37 PM   #37
ReaperMAC

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Default Re: Get rid of kill counter

100% agree, been pushing for a suggestion like this myself.


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Old 03-21-2009, 01:38 PM   #38
Teufel Eldritch

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Default Re: Get rid of kill counter

Removal of kill count? Oh yes! Love that idea!

There is no greater good than Justice; and only if law serves Justice is it a good law. It is said correctly that law exists not for the Just but for the unjust, for the Just carry the law in their hearts, and do not need to call it from afar. - Jaster Mereel
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Old 03-21-2009, 01:43 PM   #39
[R-CON]Tim270
PR:BF2 Contributor
Default Re: Get rid of kill counter

Quote:
Originally Posted by Menigmand View Post
Sometimes teamplay is about holding my fire to avoid detection .. even though I have the enemy in my sights. I respect players who can do that.

Or teamplay can be about volunteering to take a HMMV back to base for repairs, even though that will yield zero kills.

Or it can be about transporting another squad in a chopper to where they neeed to be. Zero kills.

Etc ...
Well said, and my point to this would be that removing the kills from the scoreboard in no way would change this, I nearly always find myself trying to recycle assets on INS maps as people just leave them all over the place.

There should be more of an incentive to do things suck as this. I.e points for repairing a vehicle below 50% health rather than letting it die. Etc, I just dont see the justification for removing the kill counter as it would change nothing...
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Old 03-21-2009, 01:57 PM   #40
Menigmand
Default Re: Get rid of kill counter

Quote:
Originally Posted by Tim270 View Post
There should be more of an incentive to do things such as this. I.e points for repairing a vehicle below 50% health rather than letting it die. Etc, I just dont see the justification for removing the kill counter as it would change nothing...
The argument is that if players don't feel the kill counter breathing down their neck at every moment, they will be more inclined to do other things than to camp out waiting for the next insurgent to appear in the scope.

And will be more inclined to choose a weak kit, such as the specialist for example, which always seems in short supply in squads..
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