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#1 |
![]() Join Date: Jun 2008
Posts: 103
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Hi, i belive it would be good to remove the Incendinary from most kits (like Sl, RM, ARM, etc). It should only be given to the Rifleman Specialist (2x) and the Combat Engineer (3x). Maybe 1 for the SL, but i dont think thats so realistic that every soldier has an Incendinary Grenade. Im not in the USA, but now, its some kind of Spamming! No one is knifing the Radio anymore, throwing them on APCs/Tanks/etc.
In my opinion it should be limited. |
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#2 |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,406
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To the worst effect is in Insurgency - any idiot stumbling on a cache can instantly destroy it
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#3 |
![]() Join Date: Sep 2008
Location: Stockholm
Posts: 624
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-1
Imo PR is great as it is right now. |
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Swedes are badass because they have to fight polar bears all the time |
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#4 | |
![]() Join Date: Sep 2007
Location: Surrey
Posts: 417
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Quote:
The 7.5 ones were good in that you need C4 to blow them up but with the limitations of explosives nowadays having them like that again is not really feasible. | |
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Lots of love
Vilhelm xx |
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#5 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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SL only IMO
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#6 |
![]() Join Date: Jun 2007
Posts: 1,755
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I think it should remain the way it is, the biggest problem with INS at the moment is all the noobs who haven't figured out they need to actually defend the cache when 90% of the team is camping 200-500 meters away from the cache so they can get kills.
This way Insurgents actually have to make an effort to defend the cache, and if they are defending the cache properly how could some randomly stray just wonder in and destroy a cache? I think this is a cleverly disguised way of saying you don't want to have to defend the cache because you rather kill people. |
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#7 |
![]() Join Date: Sep 2007
Location: Surrey
Posts: 417
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If nothing else I think medics should have them removed. Not sure about just Sl's though gazz... Maybe Sl and specialists?
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Lots of love
Vilhelm xx |
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#8 |
![]() Join Date: Mar 2007
Posts: 584
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You shouldn't even need a Incendinary to destroy a cache.
All the things you need to blow it up are already right there. |
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#9 |
![]() Join Date: Feb 2008
Posts: 2,239
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A developer said that it would be fixed so it can't destroy heavy vehicles. But incendiaries have to be issued to all classes, as there's tons of scenarios where you find a cache with your squad, or fireteam, and unluckyli no one have an incendiary or any explosives to destroy it. Then it results in leaving the cache or camping it, until someone cappable of destroying it shows up.
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#10 |
![]() Join Date: Jun 2008
Posts: 103
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| Tags |
| class, grenade, incendinary, remove |
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