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Old 03-12-2009, 10:19 PM   #11
Wilkinson
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Default Re: Goggles/NVG's feature

Quote:
Originally Posted by [R-DEV]Eddie Baker View Post
Teargas (CS) is used by US forces and most conventional military forces that I know of as a riot control agent in "operations other than war." I have not heard of it being used in a conventional conflict by any force since maybe Vietnam.
Right but in PR's situation, it definetly doesn't fit in my prospective. We could give it to the Special Forces kit...oh wait it's gone :P lol But it would be a great addition

Thanks for the info eddie Baker


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Old 03-12-2009, 10:22 PM   #12
Incomplete Spork
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Default Re: Goggles/NVG's feature

I just see teammates throwing tear gas on each other in my head
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Old 03-12-2009, 10:27 PM   #13
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Default Re: Goggles/NVG's feature

ahaha Yeah true Spork. but those are the noobs


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Old 03-12-2009, 10:44 PM   #14
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Default Re: Goggles/NVG's feature

Isn't there a Kashan Desert night map being worked on?


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Old 03-13-2009, 03:13 AM   #15
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Default Re: Goggles/NVG's feature

Actually tear gas is used in Iraq and I think it would be a great thing to make it possible to catch those damn civis.

'Rules of Engagement' OK Tear Gas in Iraq | Danger Room from Wired.com
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Old 03-13-2009, 03:16 AM   #16
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Default Re: Goggles/NVG's feature

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Originally Posted by 503 View Post
Isn't there a Kashan Desert night map being worked on?
There was, but MAN did it blow >.>

M.


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Old 03-13-2009, 04:22 PM   #17
DannyIMK
Default Re: Goggles/NVG's feature

Maybe there could be something like NBC suit with Gas Mask, and MEC/Insurgents could have chemical/biological weapons? and some kits will have NBC Protection (in special maps)

i'm not really sure that Army uses Tear Gas, maybe special forces like Navy Seals but not forces like US Army or even US Marines ..
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Old 03-13-2009, 04:29 PM   #18
octo-crab
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Default Re: Goggles/NVG's feature

Another issue with night maps is that players could turn the brightness on their screen way up so they didn't need NVGs which map is easier for them since they actually saw colors other than green.
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Old 03-13-2009, 04:47 PM   #19
Remoted-Bomb
Default Re: Goggles/NVG's feature

Something else:

The GAS masks also protect about gas attacks (which affect nervs). Maybe the specialist got some kind of gas warning (since it is unvisible) and if everyone don't put their gas masks on, they will die.

Yes, yes, Operation Kill.
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Old 03-13-2009, 07:25 PM   #20
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Default Re: Goggles/NVG's feature

Quote:
Originally Posted by nick20404 View Post
Actually tear gas is used in Iraq and I think it would be a great thing to make it possible to catch those damn civis.

'Rules of Engagement' OK Tear Gas in Iraq | Danger Room from Wired.com
Every single Unit has its own ROE, There is no standard ROE for tear gas

Quote:
Originally Posted by DannyIMK View Post
Maybe there could be something like NBC suit with Gas Mask, and MEC/Insurgents could have chemical/biological weapons? and some kits will have NBC Protection (in special maps)

i'm not really sure that Army uses Tear Gas, maybe special forces like Navy Seals but not forces like US Army or even US Marines ..
They dont most of the time. I don't ever remember being briefed on it. We have SSWK in our unit. Stop Show warning kill. And If we have to pull Riot detail, we use rubber bullets. God do those hurt

Quote:
The GAS masks also protect about gas attacks (which affect nervs). Maybe the specialist got some kind of gas warning (since it is unvisible) and if everyone don't put their gas masks on, they will die.
There is a box which we put at the edge of each one of our camps that beeps very loudly in 3 burst successions in the event of Nerve agent or something or another. Not to mention that we are notified of NBC in the area in which case EVERYONE has gas masks and there are Special NBC personal that have De-tox kits to scrub you down (their usually wearing HAZMAT suits). Something was said that they should have like special weapons made of plastic or some crap but nothing was ever done about it.
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