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Old 03-01-2009, 04:09 PM   #31
[R-CON]ReadMenace
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Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by hiberNative View Post
i kinda want that in pr, but if the lines aren't used by the military, i wouldn't mind a smaller "dot".
I believe that is the TA01NSN which I believe was the model that the US Army was using (Has BUIS and no fiber-optic illumination) but they've now decided on the TA31RCO-M150C which has a reticle like so:



-REad
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Old 03-01-2009, 04:42 PM   #32
[R-DEV]Dunehunter
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Default Re: ACOG and Scope Improvement PLEASE

OT guys?

There are a bunch of different looks for the ACOG apparently, PR uses the one that is most commonly used by the US military.

Also, as someone mentioned earlier, the deviation is the only way for the developers to represent the many factors you have to take into account when shooting in a combat situation. Sway, stress, etc. are all things that can not be coded, so this is the best that can be done. Just try to think of the deviation as the scope moving around


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Old 03-01-2009, 05:25 PM   #33
ivan_the_bad
Default Re: ACOG and Scope Improvement PLEASE

Why not just move to the bf2142 engine? if it has weapon sway, and is pretty much an upgraded bf2 engine

Also since were on the acog topic wouldnt it be better to have something like this for the acog.

http://z.about.com/d/internetgames/1.../bf2142-21.jpg

Rather than the black frame with a hole in the middle
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Old 03-01-2009, 05:30 PM   #34
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Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by [R-MOD]dunehunter View Post
OT guys?
There's not much more to be said to the OP's post, it's already been answered. Otherwise we'd have to start talking about new engines to do it on, which has it's own thread

Can't we at least talk along the same lines as the title, pweeeeaaaaase?


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Old 03-01-2009, 05:32 PM   #35
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Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by ivan_the_bad View Post
Why not just move to the bf2142 engine? if it has weapon sway, and is pretty much an upgraded bf2 engine

Also since were on the acog topic wouldnt it be better to have something like this for the acog.

http://z.about.com/d/internetgames/1.../bf2142-21.jpg

Rather than the black frame with a hole in the middle
Project -Reality-

So, no, sorry

And there are currently no plans to change to a different engine, been brought up a lot of times before though


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Old 03-01-2009, 05:38 PM   #36
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Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by [R-MOD]dunehunter View Post
Project -Reality-

So, no, sorry

And there are currently no plans to change to a different engine, been brought up a lot of times before though

ORLY?

Quote:
By [R-DEV]Jaymz

An official announcement on what we'll be doing outside of the BF2 engine will be made in the near future.
http://www.realitymod.com/forum/f10-...ssibility.html

*EDIT: I think he was talking about the fact that you could see around the sights, like with the red dot scope. Only problem with the pic is that there wasn't any zoom that I could tell, so it's a redundant point to say the BF 2124 engine's better because of that, when there wasn't any evidence of it being so.


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Last edited by McBumLuv; 03-01-2009 at 05:47 PM..
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Old 03-01-2009, 08:28 PM   #37
ivan_the_bad
Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by McLuv View Post
ORLY?

*EDIT: I think he was talking about the fact that you could see around the sights, like with the red dot scope.
yup exactly.

To be clear instead of having the blackframe with the acog reticle in the middle, have seomthing like this image instead.

http://www.rap4.com/images/scope/acog_1x30_reddot3.jpg

or even something like this

http://www.gamereplays.org/community...1203744119.jpg
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Last edited by ivan_the_bad; 03-01-2009 at 08:33 PM..
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Old 03-01-2009, 08:43 PM   #38
[R-CON]nedlands1
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Default Re: ACOG and Scope Improvement PLEASE

Quote:
Originally Posted by ivan_the_bad View Post
Why not just move to the bf2142 engine? if it has weapon sway, and is pretty much an upgraded bf2 engine
  • Lots of work
  • Legally you can't use vBF2 assets in it
  • Some features may not work
  • Everyone who wants to play needs to purchase BF2142


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Old 03-01-2009, 08:45 PM   #39
ivan_the_bad
Default Re: ACOG and Scope Improvement PLEASE

Not complaining, thats a fair enough reason
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