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Old 02-14-2009, 02:04 AM   #11
Colonelcool125

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Default Re: head shots= death

Quote:
Originally Posted by [R-DEV]Jaymz View Post
This is a very likely change for 0.9. Lot's of availability, but only one per squad allowed.
As long as its VERY avaliable.


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Old 02-14-2009, 02:08 AM   #12
random pants

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Default Re: head shots= death

Quote:
Originally Posted by [R-DEV]Jaymz View Post
This is a very likely change for 0.9. Lot's of availability, but only one per squad allowed.


Jaymz, thats prob a good change, but do you guys really like the no death from head shot change? It makes things so damn arcadey....and it really takes away the fear factor from exposing yourself to enemy fire when there's a medic near by.



A friend and I play in 2-man squads alot, one of us with Officer kit and 1 with Medic.


When engaging targets, we usually have the scoped kit prone and out of cover, while the medic stays out of engagement range.

If the scoped kit gets killed, its just a quick epipen insta-prone away from being up and behind cover, ready to fight again in about 15 seconds.


We are literally EXPLOITING THE SHIT out of the no head shot = death change, and it's reaaaaaly lame.
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Old 02-14-2009, 02:28 AM   #13
Gunners87
Default Re: head shots= death

Quote:
Originally Posted by random pants View Post
Jaymz, thats prob a good change, but do you guys really like the no death from head shot change? It makes things so damn arcadey....and it really takes away the fear factor from exposing yourself to enemy fire when there's a medic near by.



A friend and I play in 2-man squads alot, one of us with Officer kit and 1 with Medic.


When engaging targets, we usually have the scoped kit prone and out of cover, while the medic stays out of engagement range.

If the scoped kit gets killed, its just a quick epipen insta-prone away from being up and behind cover, ready to fight again in about 15 seconds.


We are literally EXPLOITING THE SHIT out of the no head shot = death change, and it's reaaaaaly lame.

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Old 02-14-2009, 03:19 AM   #14
Engineer

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Default Re: head shots= death

Ah, yes.. The headshots.

Headshots, that EVERY soldier in the world has been taught to do. Thus the saying, "Wait 'till you see his eyeballs".

If a soldier sees a enemy in combat, he will take whatever he can to score a headshot... If his head is behind a obstacle of some sort, but rest of his body is visible.. Everyone is to wait till his head is uncovered and shoot towards it.

I mean, come on... Headshot?














BOOM HEADSHOT!!!
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Old 02-14-2009, 03:25 AM   #15
TheParadoX
Default Re: head shots= death

Agreed. Headshots should be deadly, period.
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Old 02-14-2009, 03:26 AM   #16
Gunners87
Default Re: head shots= death

Hell we should be able to kill the ''wounded''. In fact that should be the case most of the time, a soldier being killed, especially in CQC when I literally pump 20 rounds into a body before it falls
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Old 02-14-2009, 04:21 AM   #17
Conman51

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Default Re: head shots= death

Quote:
Originally Posted by Gunners87 View Post
Hell we should be able to kill the ''wounded''. In fact that should be the case most of the time, a soldier being killed, especially in CQC when I literally pump 20 rounds into a body before it falls
that's hard coded

i personally dont go for head shots..its just when a guy pops his head over a wall and i shoot it in 1 hit a medic will just get him up.... i agree with whoever said earlier though maybe marks man or sniper can head shot kill

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Old 02-14-2009, 04:33 AM   #18
rangedReCon

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Default Re: head shots= death

Yeah, seriously headshot should = death.


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Old 02-14-2009, 07:13 AM   #19
[R-DEV]bosco
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Default Re: head shots= death

Not with the current deviation.

It's a gameplay decision, that's it.


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