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Old 01-17-2009, 12:16 PM   #1
Hotrod525

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Default Battle of Qinling MAP suggestion.

hello guyz, my suggestion is not about vehicle,faction or gun's. Its all about the map. As must people realise, there is atleast 1000 trees on this map, and to be honest, that is the factor that kill the map popularity. Cause too much object, mean need more PC ressource, so that mean less player can play it.

I got a good pc, AMD6000+ 4G of Ram, 2 8800GTS for 1.3 Gig of VidRam and i'm laggin, and gettin CTD.

If instead of having many trees every where make a non dense forest, why dont you just remove alot of them, replace them by condensated forest and put some flag at the upper left corner.. cause for now that area is non used at all.

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Old 01-17-2009, 12:40 PM   #2
Alex6714

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Default Re: Battle of Qinling MAP suggestion.

Qinling runs absolutely fine and smooth for me to be honest.

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Old 01-17-2009, 12:46 PM   #3
Colonelcool125

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Default Re: Battle of Qinling MAP suggestion.

Yeah, Korengal is a much bigger issue TBH.


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Old 01-17-2009, 12:53 PM   #4
Mj Pain
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Default Re: Battle of Qinling MAP suggestion.

This is weird.
No problem for me and i have less RAM then you.
Don´t know what´s causing your problems.


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Old 01-17-2009, 01:12 PM   #5
Vege

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Default Re: Battle of Qinling MAP suggestion.

I hope you realize that 4GB mem is a huge problem in 32bit windows which usually causes the crashes as bf2 tryes to write onto those blocks of mem causing the CTDs/BSOD:s.

In 0.75 version I had a huge bug only in qinling. Every time I looking at the lake my fps would come down to 4-5 but only when looking at that lake. This was fixed with a reinstall. Maybe this is the issue in your case also?

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Old 01-17-2009, 01:57 PM   #6
charliegrs

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Default Re: Battle of Qinling MAP suggestion.

I dont think suggesting the devs change a map {and by change i mean dumb it down, its supposed to be a dense forest area} because your having pc problems is a good idea. Your pc is way beyond mine, and I run qinling smooth as silk in all high settings. so something must be wrong with your pc, such as the aforemention 4gb ram issue. If anything the devs are only going to be pushing the limits of the bf2 engine even further so you really may want to address whatever pc problems you have first before asking for maps to be changed around.

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Old 01-17-2009, 02:31 PM   #7
[R-MOD]Cp
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Default Re: Battle of Qinling MAP suggestion.

Sounds more like a hardware problem, I see you are running two cards in SLi, have you tried disabling one before you load project reality?
(I don't have much experience with SLi myself, but I have read about it causing issues with old games that don't support it)


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Old 01-17-2009, 02:41 PM   #8
SuperTimo

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Default Re: Battle of Qinling MAP suggestion.

even on my old computer which, had the same processing power as a sheep brain, didnt lagg on qinling


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Old 01-17-2009, 02:53 PM   #9
Scot
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Default Re: Battle of Qinling MAP suggestion.

I suppose it's what settings you have tbh.


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Old 01-17-2009, 03:02 PM   #10
Blakeman
Default Re: Battle of Qinling MAP suggestion.

Mine lags more on Ramiel because of the smoke and fire from the roadblocks than any other map.

I do agree on the flag in the upper left corner though, that map comes down to a stalemate over the two flags and gets boring in a hurry for me anyway.
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