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Old 01-12-2009, 06:05 PM   #21
jbgeezer

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Default Re: Large Smoke screen.

Commandr controlled, Squad leader requsted.. Yes I support this idea.

Live by the sword, die by the sword...

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Ingame:G-LockCobra

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Old 01-13-2009, 05:17 PM   #22
Skjold

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Default Re: Large Smoke screen.

I've seen the smoke on the mod "Operation Peacekeeper", and it's requested as normal artillery, and covers a large area with smoke so you can't see a thing.

I most surly support the idea of having the Little Birds equipped with smoke bombs/rockets as they can move quite quick from A to B. And since it's a non-lethal weapon I think it should be intergraded in Project Reality at some point

PR is, as long as I have been playing it (around 3 months or so), been about teamplay, and smoke is a great way to maintain teamplay, and even encourage people to use it even more

Just my opinion
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Old 01-13-2009, 05:26 PM   #23
Rudd
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Default Re: Large Smoke screen.

Aircraft that realistically have that armament should also get the smoke ordinance

1) Realism!
2) Teamwork!
3) For when the commander isn't on duty


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Old 01-13-2009, 05:54 PM   #24
Oak

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Default Re: Large Smoke screen.

I like this idea. It gives another asset to the commander - which is great - and it's a purely tactical asset, nothing overpowering. If this is implemented it should probably have a rather low recharge time.
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Old 01-13-2009, 06:06 PM   #25
master of the templars

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Default Re: Large Smoke screen.

The commander needs something to do, i support this idea.

Make nukes, Not war

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chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling?
[R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down
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Old 01-13-2009, 06:06 PM   #26
Raic
Default Re: Large Smoke screen.

Quote:
Originally Posted by Dr2B Rudd View Post
Love it, and sice its non-killer it would be great if the commander could call it in quite alot

FINALLY SOMETHING TO DO!
Well, it may not kill but try to put out burning white phosphorus, if you get it to your skin only way to put it out is to suffoficate it. Do note that its 1200 °C hot, and burns underwater, so it way even dig inside you and still keep burning Not so non-killer.

And I thought it was illegal to use? Ah no, only against civilians
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Old 01-14-2009, 03:15 AM   #27
CAS_117
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Default Re: Large Smoke screen.

...
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Old 01-14-2009, 03:21 AM   #28
Teek
Supporting Member

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Default Re: Large Smoke screen.

Quote:
Originally Posted by Raic View Post
Well, it may not kill but try to put out burning white phosphorus, if you get it to your skin only way to put it out is to suffoficate it. Do note that its 1200 °C hot, and burns underwater, so it way even dig inside you and still keep burning Not so non-killer.

And I thought it was illegal to use? Ah no, only against civilians
he was talking about smoke, you know the harmless, white, cute kind? not Willie Pete, the innocuous looking incendiary.


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Old 01-14-2009, 03:27 AM   #29
CAS_117
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Default Re: Large Smoke screen.

Quote:
Originally Posted by [R-MOD]Eddiereyes909 View Post
I remember someone wanting to put smoke rockets on the LB in Kashan so it could mark targets/smoke out the enemy.
Quote:
Smoke rockets will not be used as intended to spot for anything because they will be too busy harassing players with smoke from god knows what altitude. As for the effectiveness of actually guiding jets and helos on to targets, it would require and encourage jets to fly consistently under 600 meters just to see the smoke. From a post like this I wouldn't be surprised to see the coding of the jets in 0.8 will be yet again invulnerable to AA missiles while strafing and bombing ground targets at 100 meters off the ground which is the complete opposite of the direction the air assets should be headed.
sigh.
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Last edited by CAS_117; 01-14-2009 at 03:33 AM..
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Old 01-14-2009, 03:40 AM   #30
Snowno

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Default Re: Large Smoke screen.

The DEV's didn't want to increase the viewdistance on Kashan because people would lag, why would they add this?


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