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#161 |
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Just wanted to bump this topic again, for two reasons:
1) I really believe a discussion on eliminating 3d map markers should take place. 2) I was pretty sure infantry markers could be changed for good reason, and I remember now. FH2's managed to change them. (http://i196.photobucket.com/albums/a...3-10-53-95.jpg, not the best pic, but you can see the different infantry markers in the top-right). Discuss. |
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#162 |
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Retired PR Developer
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well PR did change their icons a while ago, iirc they had a kind of directionality to tehm before they were changed. Either that or I'm dreaming up stuff again.
But I agree with you McLuv. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#163 |
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1. Is there any way to mark you compass? Like a coloured line in the direction of your marker. And then remove the 3d marker. Keep it on the map, and still let squad leaders place them while playing, but just not be visible.
2. Like Rudd said, they changed the marker in .85 to a dot instead of an arrow. I wouldn't be surprised if this thread had something to do with that. What exactly were you thinking about with regards to changing them? |
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Last edited by badmojo420; 09-12-2009 at 02:19 AM..
Reason: Canadianized
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#164 |
![]() Join Date: Jul 2008
Posts: 950
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A lot of great ideas in this thread!
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Yes, I do want games to be more ambitious, to over-reach spectacularly,
to be more open and vibrant and mad. -Jim R. Rock, Paper, Shotgun. |
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#165 | ||
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Quote:
My comment about infantry markers was mainly based on Fuzzhead's comment: Quote:
SL 3d markers have really been bothering me. They reduce the need for communication and the use of other equipment such as smoke, which can be used to mark friendly positions, bearings for attack runs, landing zones, and a multitude of other uses not actually done ingame yet. They also make it possible to have a squad operate separatedly, because when you engage or spot a contact, you don't need to use communication and stay within the same area to get the proper bearings, all you need is a magical marker to guide anyone from anywhere to the target. | ||
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#166 |
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PR Developer
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Oh its perfectly possible to change them, make them invisible in fact.
Problem there is that there is no distinction between players in your own squad and those outside of it. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#167 |
![]() Join Date: Mar 2008
Location: E5kp1, The flipped truck
Posts: 214
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You should make it so that all inf markers are taken out apart from SL numbers which are repalaced with NATO inf squad markers with the number of teh squad it is corresponding to above it. Meaning SL's and Comms could still coordinate also encouraging squads to stay together. My 2 cents.
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Ingame name: OfficerJamesPrice
"Heavy is good, heavy is reliable, if it doesn't work you can always hit him with it" |
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#168 |
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PR Developer
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I have an idea to remove all the "live" markings on the map, and SL can put down a marker to show where his squad is by reporting in via "T" commo rose.
Problem arises with vehicles, as these all should still keep their markings, but I think if we make infantry invisible that the vehicles go invisible too But ya, I totally agree with removing all the LIVE markings on the map, this WOULD have made the CO position much more useful. Unfortunately we got fuked by the 1.5 patch and CO marking system has been nerfed Personally I would combine this change as well as RP spawn removal, and the inclusion of all the current WIP 4km maps, and we would see a huge shift in gameplay for PR |
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#169 | |
![]() Join Date: Jun 2007
Posts: 3,941
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Quote:
Correct me if I am wrong, but surely the infantry specific circle texture could be made into a totally transparent "nothing" texture, which wouldn´t affect the vehicles? | |
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#170 |
![]() Join Date: Oct 2006
Location: Trondheim, Norway
Posts: 2,783
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-Point of concern: Admining. It's hard admining a server when you don't know who's doing what...
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Make Norway OPFOR! NAO!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. It's your hamster Richard. It's your hamster in the box and it's not breathing. |
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| Tags |
| completely, friendly, infantry, map, positions, removing |
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