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#561 |
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PR:BF2 Developer
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how about reading through thread or sticky FAQ at least?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND? |
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#562 |
![]() Join Date: Feb 2009
Posts: 339
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Could you tantalize us with a little something off C4? Something you are capable of..? :P Something to whet the appetite?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ZIPPO BlueDirk
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#563 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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check out the screens from other games that use it; C4 Engine Images some of them look good enough to keep up with alot of modern releases, not that I care a great deal about flashy graphics.
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#564 |
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I would still like frostbite engine
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Killing the enemy sylently To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#565 |
![]() Join Date: Mar 2008
Posts: 649
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Last edited by Tofurkeymeister; 11-28-2009 at 10:48 AM..
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#566 |
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PR2 Manager
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Dear community,
Thank-you to all who posted. As most of you should now be aware, the PR2 team have elected the C4 Engine to begin trialling development of Project Reality 2 on. We believe that C4 offers a great combination of access to source code; true next-gen support; a supportive and accessible team behind it; and reasonable licensing costs and options. Put simply, it's not going to bankrupt the Developers who are working on PR2 as they won't need to re-mortgage their houses to purchase a license and will give us access to a top-quality indie-built engine that should support all our needs. Other options suggested were either far too expensive for us to consider or just unavailable to purchase licenses for (Frostbite 2), or were accessible but not considered suitable for our needs (Torque). There are other indie games also working on C4, some of them working to a very high quality indeed. Some are still very much Works in Progress, and we do ask that people not come to the conclusion that another team's WIP work is an automatic reflection on how PR2 will be - or even on how that team's finalised product will be. We have a long way to go before we'll even be comfortable releasing WIP images So with this in mind it's time to retire this thread. Again, our thanks to all who contributed and we hope you look forward to seeing the progress we've made using C4. Regards, The Project Reality Team. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS "Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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