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Old 01-07-2009, 05:48 PM   #31
Conman51

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Default re: [Ideas] PR Future Engine Ideas and Suggestions

people should rember taht the engine should not be too far out there and must be able to be played on moderate computer systems

but honestly i would just wait for BF3 because i think EA might try to make it compatible with lower end cards

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Old 01-07-2009, 05:49 PM   #32
Scot
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Well considering that the PR DEVs have said they will not change engine till 1.0, I think there will be many engine until that comes out, considering it's the start of 2009, we have 0.85 coming now, following other releases, I would say 0.9 around late summer, maybe even later depending on content, then 1.0 the following summer, so we are looking at Autumn/late autumn 2011 for 1.0(following past releases) so it's a very long way off.

I think to assign ourselves to a prospective engine now isn't the right thing to do, and yes we could all think that PR might work on some other engine, but at the end of the day, PR was made for the BF2 engine, and no matter how cool it could be, it wouldn't be the same. Maybe in 2010 start looking, but who knows, maybe fastropes will finally be added in a new engine


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Old 01-07-2009, 05:57 PM   #33
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Unreal Engine cost too much to be consider... around 250 000U$D for a complete license...


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Old 01-07-2009, 06:47 PM   #34
ghOst819
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Well,im curious what engines the dev's are looking at.There are many good engines but i guess it depends on the cost.
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Old 01-07-2009, 08:54 PM   #35
Yang Xangai
Default re: [Ideas] PR Future Engine Ideas and Suggestions

Think about what we see in PR. We see: dense forests and long deserts. Now think these features REALLY dense and long. CryEngine 2 can do this, I'm about to see other engine capable to do almost real forests than CryEngine 2 and very long deserts with a huge LOD.

And all this reacting with the player, that has a exoeskeleton that react with the leaves of trees, and surface obstacles. Ah, and yes, those well done explosions.

So I vote to CryEngine 2, in the future, everyone will able to play in this engine without suffering with low fps. Think about CryEngine2 in 2007 and think about it now and in the future.
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Old 01-07-2009, 09:36 PM   #36
badmojo420
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Is dice selling the frostbite engine?
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Old 01-07-2009, 09:42 PM   #37
Hotrod525

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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Quote:
Originally Posted by badmojo420 View Post
Is dice selling the frostbite engine?
The entire community would had to "contribute" and ALOT cause they gonna need around 300K$ lol.


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Old 01-07-2009, 09:43 PM   #38
Hitperson
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

Quote:
Originally Posted by HughJass View Post
not quite.

put it simply : source is good for things like CQB, and small open areas. needs a fairly low view distance to look good.

bf2 : (and i quote) jack of all trades, master of none. it has everything from planes to boats, but does none of them to a very good extent. supports large maps and high viewdistance.

anywya, the ego engine is damn good. the game grid (or was it dirt) was a very scalable engine that still looked good on worse pc's.

ofp2 is taking that engine to a whole new scenario tough, hopefully it still is scalable without loosing too much polish.
i think it was dirt.


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Old 01-07-2009, 10:03 PM   #39
[R-CON]Wicca
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

What about the Engine for World In Conflict, they talked about making a FPS version of this game.

I know this engine supports alot of units on the ground, but i can only remember 16 players pr server.

It is the Masstech Game Engine.

World in Conflict - Wikipedia, the free encyclopedia

New World In Conflict Screenshots: MassTech FAQ - News and Siteseeing

Also, cant we make our own Engine?


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Old 01-07-2009, 10:05 PM   #40
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Default re: [Ideas] PR Future Engine Ideas and Suggestions

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Originally Posted by Wicca View Post
Also, cant we make our own Engine?

If you had milions to pay for it yeah you can.


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