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Old 12-28-2008, 06:19 AM   #11
HughJass

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Default Re: flare droping more realitic on chopers

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Originally Posted by Deadfast View Post
How the hell did you manage to get killed by a Stormer in a tank?
actually it was a series of events, the stormer was going up a hill looking for that chinese bumble bee, it found it, got a lock on and fired the missile. before it knew the bumble bee droped flares. the aa locked on to the flare and followed it while the flare droped on a near by tank. lastly, the aa missile followed the flare and killed the tank.


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Old 12-28-2008, 10:23 AM   #12
AnRK
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Default Re: flare droping more realitic on chopers

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Originally Posted by CanuckCommander View Post
YESSS!!! All PR AIR related vehicles including Jets, choppers and Anti-air NEED A HUGE HUGE HUGE REVAMP! Everything from physics to features. One of the largest concern is the AA missile, it is way too powerful. Last night i was killed by a British AAV on Qinling when I was in a TANK!!!! He fired 3 or 4 missiles and I was dead.

If a tank dies that fast, how can choppers survive? Especially with those flares that CHASE you down (stupid physics), and stupid air burst missiles that do 360 degrees damage!!!

/Rant

Sorry if I offended any Devs, but that is really how I feel sometimes when I'm flying a chopper or jet in PR.
dude, you have to bear in mind that the BF2 engine limits what the DEVs can do a fair bit. Although some of the things are kinda silly trivial pointless things like server and squad sizes, some are just cos it's an old engine. Despite it being an old engine it still does a really good job at what it does; alot of people who are infantry, pilots, and infantry crewmen without much lag, still something it does better then alot of new engines.
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Old 12-28-2008, 10:49 AM   #13
mat552

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Default Re: flare droping more realitic on chopers

Attack helo's should be up high. Transport and LB's, not so much.

I can see how the tank could get crewkilled, I always use the AA missiles as extremely effective anti-infantry weapons. Four of the short range AA missiles carried on aircraft can level North Village in Kashan when placed down correctly.
Missiles in real life don't use kinetic but shrapnel for their kills, much more effective to shred control surfaces. With proper fin and vector thrusting, missiles can make 90 degree turns, so they are super maneuverable.
It would be nice if the initial launch-lock is broken, the missile doesn't turn 150 degrees and home in on the nearest friendly helicopter. (I don't know how target loss/acquisition is handled in real life, but I wouldn't want to fly in a furball where the missiles pick up any target they so choose, regardless of its IFF [Which in BF2 seems to be perfect all the time])

Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
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Old 12-28-2008, 11:03 AM   #14
Jonny

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Default Re: flare droping more realitic on chopers

AFAIK a missile is not even supposed to hit the aircraft, hence the name MISSile. They are supposed to get somewhere near the cockpit and explode, killing/injuring the pilot with shrapnel and hopefully damaging critical systems. SO, guy who said "stupid air burst missiles that do 360 degrees damage!!!", thats what they are designed to do.

Unfortunately, with the ranges involved in PR, realistic missiles are very unlikely to happen.

XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like?
Best post ever made!

EG: PPSh is made of win and quite possibly stamped sheet metal
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Old 12-28-2008, 01:57 PM   #15
PlatinumA1

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Default Re: flare droping more realitic on chopers

Quote:
Originally Posted by mat552 View Post
Attack helo's should be up high. Transport and LB's, not so much.

I can see how the tank could get crewkilled, I always use the AA missiles as extremely effective anti-infantry weapons. Four of the short range AA missiles carried on aircraft can level North Village in Kashan when placed down correctly.
Missiles in real life don't use kinetic but shrapnel for their kills, much more effective to shred control surfaces. With proper fin and vector thrusting, missiles can make 90 degree turns, so they are super maneuverable.
It would be nice if the initial launch-lock is broken, the missile doesn't turn 150 degrees and home in on the nearest friendly helicopter. (I don't know how target loss/acquisition is handled in real life, but I wouldn't want to fly in a furball where the missiles pick up any target they so choose, regardless of its IFF [Which in BF2 seems to be perfect all the time])
a attack chopper doesnt have to be high up in the skys ,you can fly low and still do the same amount of damage , but this includes more strategy..
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Old 12-28-2008, 02:19 PM   #16
CanuckCommander

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Default Re: flare droping more realitic on chopers

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Originally Posted by Cobhris View Post
Ever heard of shrapnel? A missile doesn't need to hit you to do damage, it just needs to be close enough that the fragments from the warhead smash into you.
Guys, I'm not a complete idiot. Although it may have sounded like it because I was in a rant.

Yes I know there is shrapnel, BUT the most damaging part of shrapnel is directional, meaning it is shrapnel that is part of the missile's design to kill. In this case, the most ideal position for the missile to kill is to have its warhead FACE the target.

In PR right now, the missile does equal amount of damage in all directions which is unfair to aircraft because it doesn't matter where the missile explodes, above, below, or adjacent, to the aircraft, it'll still damage it SIGNIFICANTLY.
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Old 12-28-2008, 02:24 PM   #17
CanuckCommander

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Default Re: flare droping more realitic on chopers

Quote:
Originally Posted by Jonny View Post
AFAIK a missile is not even supposed to hit the aircraft, hence the name MISSile. They are supposed to get somewhere near the cockpit and explode, killing/injuring the pilot with shrapnel and hopefully damaging critical systems. SO, guy who said "stupid air burst missiles that do 360 degrees damage!!!", thats what they are designed to do.

Unfortunately, with the ranges involved in PR, realistic missiles are very unlikely to happen.
Can you get a source on that? Because you seem to try to describe how all missiles work and it is wrong!

Not all missiles are airburst. Missiles can very well find its way to the target and blow the crap out of it without using airburst. On the other hand, WWII flak is quite inaccurate with low Hit/miss ratio, so it has airburst.

Proof? Aim 9x @ 0:57
\
YouTube Video
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Last edited by CanuckCommander; 12-28-2008 at 02:36 PM..
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Old 12-28-2008, 02:33 PM   #18
CanuckCommander

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Default Re: flare droping more realitic on chopers

Quote:
Originally Posted by HughJass View Post
actually it was a series of events, the stormer was going up a hill looking for that chinese bumble bee, it found it, got a lock on and fired the missile. before it knew the bumble bee droped flares. the aa locked on to the flare and followed it while the flare droped on a near by tank. lastly, the aa missile followed the flare and killed the tank.
Haha though quite an amusing story. That is not how it happened. I was in a tank, and since the stormer was a lot faster than I was, he zipped through the woods about 30m in front of me going perpendicular.

A tree branch was in the way so my first shot missed or at least scrapped him. Then he proceeded to spam all 8 of his missiles. We were about 10m away, and the stormer missiles are quite easy to aim in .8, unlike .7.

One of them scored a direct hit on front armor (strongest part!!! wtf), and killed us instantly. WE WEREN"T EVEN CREWKILLED, the tank exploded lol! ***Although I should also note that we did get bombed by a jet a few minutes earlier. Even though the bomb missed by 10m, maybe we still took some damage.

All in all, a AA missile should NOT be able to kill a friggin tank!!! Now I fear the stormer when I'm on PLA.

Also note that Stormer is proabably the only AAV that can do this, with its 8 spamtastic missiles.

One final note , just a 20 minutes earlier than the tank incident. I was in a attack helo flying over coal mine. All of a sudden, without AA lock alert, we just exploded. No, it wasnt a tank because we were quite a ways up and moving. Then i heard multiple "Airbust" sounds after I died, confirming to me that it was a Stormer, very possibly the same one that killed our tank a little later. Again, this confirms that the Stormer can just spam missiles to kill, without lock-on.

In reality, AA missiles CANNOT randomly airburst and kill without a lock on!
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Old 12-28-2008, 03:00 PM   #19
Solid Knight
Default Re: flare droping more realitic on chopers

I've killed many APCs with a Stormer.
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Old 12-29-2008, 02:31 AM   #20
Cobhris

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Default Re: flare droping more realitic on chopers

Quote:
Originally Posted by CanuckCommander View Post
Guys, I'm not a complete idiot. Although it may have sounded like it because I was in a rant.

Yes I know there is shrapnel, BUT the most damaging part of shrapnel is directional, meaning it is shrapnel that is part of the missile's design to kill. In this case, the most ideal position for the missile to kill is to have its warhead FACE the target.

In PR right now, the missile does equal amount of damage in all directions which is unfair to aircraft because it doesn't matter where the missile explodes, above, below, or adjacent, to the aircraft, it'll still damage it SIGNIFICANTLY.
I'm guessing this is where the hardcoded part is.
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