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#21 |
![]() Join Date: May 2008
Location: New Mexico
Posts: 209
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You can expect around 2inch MOA from a PSL using average surplus ammo. Some 7N1 or 2 will get you to to near to or sub-MOA with it at 100 yards. Its a designated marksman rifle so your def not gonna sniper accuracy out of it but up to about 800 yards its usable. Its marked to 1200 but good luck, especially because standard scope is only 4x and that is just to small a magnification for that distance. As it is built on the long stroke AK action its not going to be as accurate as say an M14 because there is so much movement and mass in the action along with the usual AK flex when firing. It will def outshoot a standard AK though. Goes along with the Soviet doctrine of more bullets down range with the sacrifice of accuracy.
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If brute force doesn't work.......your not using enough of it.
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Last edited by ostupidman; 12-22-2008 at 06:00 PM..
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#22 | |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,197
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Quote:
The SVD scope has always nothered me, its so thick, that it's really hard to aim at people 400 meters away. | |
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Last edited by Waaah_Wah; 12-22-2008 at 03:55 PM..
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#23 |
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PR:BF2 Contributor
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The Sights form the SVD in PR are from Vanilla i think. And i think gas is like somewhere between 8-11 my guess, If his ingame name is Gas7 that got banned from TG for tking
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#24 |
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PR IT Support Technician
![]() Join Date: Jul 2007
Location: Prague
Posts: 2,630
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Yes, the sights are from vanilla.
There has been no real need to change it, because while range finder might be realistic it would be only confusing for PR - no real bullet drop. |
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#25 | |
![]() Join Date: Apr 2007
Location: Northern VA, USA
Posts: 208
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Quote:
Lol ok, if you insist.... Ehh I'll just change my sig to her...gettin tired of my pic anyways Id give her face an 8....but her body is a straight-up 10 I permit you to have one good jerk....then u gotta stop.. <3 O yea svd reticule.....change plz? | |
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#26 | |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,197
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Quote:
Great in bed isn't she? | |
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#27 |
![]() Join Date: May 2007
Posts: 78
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If it were up to me, saying "change please" won't get you anywhere. I'm sure the devs have other more important things on their mind, but if you (also goes for the OP) would like to see it ingame, why not learn the skill and make it yourself? Then hand it over to the dev team and voila, your reticule ingame
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#28 |
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Assets Manager
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If you want a new scope reticle, make a new rifle and get it ready. As all vanilla models have their reticles modelled into the weapon, its impossible to change it from our position. I know it's out of line, but before you give us orders, please do a little light research into the inner workings of BF2.
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#29 | |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,197
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#30 | |
![]() Join Date: May 2008
Location: Uxbridge
Posts: 70
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Quote:
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