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#11 |
![]() Join Date: Dec 2008
Posts: 43
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im not trying to insult american forces, im just more interested in my own countries armed forces which are very underrepresented in most games,iv found myself im in the middle of firefights with yanks in my team on al basrah saying move the bradley or humvee to this location or blackhawk we need airlift, i try to correct them or play stupid saying there are no bradlets,humvees or blackhawks on the map
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#12 |
![]() Join Date: Jan 2007
Posts: 8,282
Location: norfolk
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A-10 on a 2km map??? no, to small ... and civis ?? pure fail for pilot.
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#13 |
![]() Join Date: Dec 2008
Posts: 43
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well in real life pilots dont just bomb the crap out of places with friendly forces in the area, the pilot would have to get intel from ground forces saying enemy hold up in this building here and then the pilot drops a single bomb on the target not crpet bombing lol
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#14 |
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PR:BF2 Developer
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^ if an A-10 was on an urban map in PR, how many pilots would just strafe the F outta it and just take the spawntime/change servers when finally killed
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#15 | |
![]() Join Date: Jan 2007
Posts: 8,282
Location: norfolk
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Quote:
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#16 |
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PR:BF2 Developer
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^ wasn't jet speed increased after 0.5 which is why the smaller maps simply don't work with them anymore?
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#18 |
![]() Join Date: Apr 2008
Posts: 692
Location: Oslo
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collaterral dammage? anyone?
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War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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#19 | |
![]() Join Date: Jun 2007
Posts: 266
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Quote:
someone here suggested that PRM could incorporate a sort of tactical aid system including all manner of combat support (napalm, artillery, mortars, MLRS, bunker buster) | |
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#20 |
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PR:BF2 Developer
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^ World in conflict FTW
its just odd in cities right? Civilian casualties, and also gotta give the insurgents something to keep it asymetrically balanced. But what could it be? more spawns could work |
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| cas, insurgency |
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