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Old 12-14-2008, 05:59 PM   #11
SFOD_F HaXXeD
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Default Re: The utility chopper designation I'd like to see in game

Ooh ohhhhhhh v-22 pleaseeee
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Old 12-14-2008, 06:50 PM   #12
Proff3ssorXman

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Default Re: The utility chopper designation I'd like to see in game

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Originally Posted by AnRK View Post
A blackhawk can get 14 people crammed in it?!
Bugger landing in a hot LZ


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Old 12-14-2008, 07:03 PM   #13
moj

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Default Re: The utility chopper designation I'd like to see in game

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Originally Posted by sheggalism View Post
I think the Z-8 (Chinese-built SA 321 Super Frelon) is more suitable than the Mi-17 (think variety !). It carries up to 27 troops (and there's a vBF2 model, quite bad-looking though)
I agree, that's a nice idea, however since the Mi-17 is in game already, and there are many more choppers needing to be modelled, it's a bit lower priority.

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Originally Posted by sheggalism View Post
Maybe the Mi-24 Hind with some cargo capacity instead ? ^^
I thought of that, but I think it'd present too many balancing issues, since the other medium utility choppers couldn't double up as gunships.

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Originally Posted by sheggalism View Post
Are the MD500 and these Kamov light choppers widely used anyway ?
According to my source, the IDF has 32 MD 500's, the Russian military currently only fields 7 Ka-60's but has 200+ on order.
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Old 12-14-2008, 07:06 PM   #14
Eagle345

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Default Re: The utility chopper designation I'd like to see in game

Phrogs-4-life!! (Sea Knights for of you who dont know)
That is exactly what is needed for that "Real War" feel. Imagine, your flyin in the back of the 46 and you land in one of the Paddies in Basrah, The Co-pilot Opens the rear, and you run out and get ready to ask for him to come back for an extract.... Sounds great

"Though I fly through the valley of death,
I shall not fear for I am 45,000ft and climbing."
- Some badass pilot
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Old 12-14-2008, 07:06 PM   #15
moj

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Default Re: The utility chopper designation I'd like to see in game

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Originally Posted by M_Striker View Post
This is good, but that's quite a few models that need to be made. Too many IMO. It would take very long. I thought about a variant of the HIND being used by maybe the Militia or something, that is a gunship and carries troops at the same time.
I reckon that could possibly work with the Militia, without presenting too many balancing issues (they're pretty under-equipped in many other areas, and the opposition could have dedicated gunship and utility choppers). Could be a problem with Russia or the MEC though.

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Originally Posted by Tirak View Post
Ice has got a Sea Knight model and a Sea Stallion Model he's never finished.
Yeah, I've seen his great work I really hope one day he completes them. So far though I gather the Sea Knight is on-hold, due to the DEV's reluctance to use it in the game.
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Old 12-14-2008, 11:38 PM   #16
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Default Re: The utility chopper designation I'd like to see in game

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Originally Posted by moj View Post
Yeah, I've seen his great work I really hope one day he completes them. So far though I gather the Sea Knight is on-hold, due to the DEV's reluctance to use it in the game.
Part of this was a misunderstanding between the Devs and RL, they mistakenly were under the impression that the Sea Knight was just a seaborne Chinook, whereas in reality they only bear a passing resemblance to each other due to the tandem rotor design and have a vast difference in terms of size.


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Old 12-14-2008, 11:42 PM   #17
Renan
Default Re: The utility chopper designation I'd like to see in game

How you forget M-113 Zelda,a ifv vehicle, the tank very famous,and Saab Gripen NG the best jet of europe, and a A-400M the new transport airplane of europe and EUA, it's very similary with C-130 Hercules, a big airplane is a big fun, and with he you can have paratroopers and suplies in parachutes,light vehicles in parachutes and light tanks in a parachute, we can made russian recoinciment choper KA-50 BLACK.
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Old 12-14-2008, 11:52 PM   #18
Hitman.2.5
Default Re: The utility chopper designation I'd like to see in game

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Originally Posted by moj View Post
2 supply crates - Chinook (holds 33 seated troops),
2 supply crates - CH-53E or CH-53K Sea Stallion (both hold 37 seated troops, in standard configuration)
TBQH it holds around 44 fully equipped soldiers and can be increased to 55 in an emergency and the Ch-53 can carry 50 battle ready soldiers.

Nice research though man

Derpist
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Old 12-14-2008, 11:57 PM   #19
Solid Knight
Default Re: The utility chopper designation I'd like to see in game

You give the militia an old beat up HIND-D.
Give it:
64 (32 x 2) S5 rockets (less effective than Hydra) with low splash relative to other rockets.
2 YakB gun pods (440 total ammo capacity) with low splash and doflocked.
4x wire guided ATGMs with limited camera rotation range.
1 YaKB chin mounted with 1470 rounds and low splash damage.

8x passenger capacity.

I set up a HIND like this before and it's really not that powerful in game. The key is the maneuverability. The HIND D, as I've read, had many hovering issues and couldn't climb very fast either nor did it have the systems or maneuverability for nape of the earth flying. You have to rig the controls in such a way that encourages the player to do gun runs much like an attack jet would.

Other interesting things about the HIND D is that it can withstand 14.Xmm fire in a variety of places on the hull and that the cockpit's glass is not armored glass.

You can create other downsides in the HUD for the gunner--to which I am still experimenting on--such as the lack or restriction of the gunner camera. A lot of the targeting and sighting systems are nearly impossible if not impossible to portray in BF2 so you might have to make some up.
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Last edited by Solid Knight; 12-15-2008 at 12:07 AM..
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Old 12-15-2008, 02:55 AM   #20
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Default Re: The utility chopper designation I'd like to see in game

No need to nerf the HIND honnestly, it's already weak compared to the new dedicated attack helos out today (KA-50, Apache, Cobra, Tiger...) and like said, is not so manoeuvrable as them. I think for the sake of asymmetrical gameplay HINDs are a great idea as a secondary role transport helo for MEC and as a primary role transport helo for militia. And IMO, the BH owns the Mi17 because they aren't meant for the same job. the BH is more comparable to Hind as a faster and less armed counterpart than it is to the Mi17. The Mi17 is big and weak, and more comparable to the Chinook so I think giving some Hinds to MEC is logical and adds to gameplay a lot!
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