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Old 02-15-2009, 05:51 AM   #31
ReaperMAC

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Default Re: Grenadier Kit with multi smoke colors

We should be able to do this as well... or not...

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Old 02-15-2009, 08:52 AM   #32
Zi8

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Default Re: Grenadier Kit with multi smoke colors

Yeah I like the idea very much and some people are concerned about possible spamming with those smokes. Well just give two different color grenades + the normal ones the kit has already, should be enough


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Old 02-15-2009, 02:18 PM   #33
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Default Re: Grenadier Kit with multi smoke colors

Im not a Fan I am a Nader and I like to just Spray down a Wall of smoke .. Its sort of what its Meant for.. Not marking far targets... Its mainly for cover
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Old 02-15-2009, 03:25 PM   #34
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Default Re: Grenadier Kit with multi smoke colors

Sounds good to me, although I kinda agree with Rudd....spamming could be an issue.


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Old 02-15-2009, 06:40 PM   #35
nicoliani
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Default Re: Grenadier Kit with multi smoke colors

Quote:
Originally Posted by Tirak View Post
Just a small suggestion, give the Grenadier a faction smoke for his grenade launcher. Sometimes an SL wants to mark a position but is too far away, the Grenadier kit has a massive range, by giving him this SLs will be able to mark targets for those not in his squad.
Grenadier is inaccurate, do we want SL to fire 4 smoke grenades before he hits the right postion. Besides RL perspectiv, this doesn't happen.
And how are those not in the squad gonna know what the other squad leader wants with the signal?
There is text message for this, and mumble voip is on it now.

Although it can be used for other occasion:

Quote:
During night and adverse weather conditions, the grenadier also may employ illumination rounds to increase his squad's visibility and mark enemy or friendly positions.
Illuminiation round:



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Old 02-15-2009, 06:57 PM   #36
Tirak

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Default Re: Grenadier Kit with multi smoke colors

Quote:
Originally Posted by nicoliani View Post
Grenadier is inaccurate, do we want SL to fire 4 smoke grenades before he hits the right postion. Besides RL perspectiv, this doesn't happen.
And how are those not in the squad gonna know what the other squad leader wants with the signal?
There is text message for this, and mumble voip is on it now.
Inaccurate? You're joking right?


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Old 02-15-2009, 07:04 PM   #37
nicoliani
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Default Re: Grenadier Kit with multi smoke colors

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Originally Posted by Tirak View Post
Inaccurate? You're joking right?
Little joke .


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Old 02-15-2009, 08:11 PM   #38
R.J.Travis
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Default Re: Grenadier Kit with multi smoke colors

I like to pop smoke on the enemy building and type Enemy troops in the smoked building in c4 kp5 attack heli no civis in the building open fire this is the funniest thing to do if there's 12 in a huge building area and now i could say colored smoked building +1

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Old 02-16-2009, 12:06 AM   #39
Ace42
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Default Re: Grenadier Kit with multi smoke colors

Quote:
Originally Posted by Razick View Post
4 or 5 steps for something that should take 2 is not a solution.
  • Place Smoke
  • Interpret as such

There you go much better
Urm, more steps, because the squad leader has to relay the instructions to the grenadier, just as he'd have to relay the instructions to the CO.

However, coloured smoke - I'm for it. BUT, gotta make sure the smoke density is lower for coloured, so that you don't cloak the very targets you want to mark. I think it's like this ATM, but worth bearing in mind.
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Old 02-16-2009, 12:09 AM   #40
Tartantyco

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Default Re: Grenadier Kit with multi smoke colors

Quote:
Originally Posted by Ace42 View Post
Urm, more steps, because the squad leader has to relay the instructions to the grenadier, just as he'd have to relay the instructions to the CO.

However, coloured smoke - I'm for it. BUT, gotta make sure the smoke density is lower for coloured, so that you don't cloak the very targets you want to mark. I think it's like this ATM, but worth bearing in mind.
-Well, density should be high. Area should be low.

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