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#1 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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Is it possible to have the cannon rounds on the AAs blow up when close to the target instead of blowing up on impact? You guys have done something similar to missiles, but i have no idea if its possible to do this with cannon rounds.
This would make the guns on mobile AAs more effective against jets and especially chopters. Because right now, its pretty much impossible to kill even a slow flying jet with the cannons. |
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#2 |
![]() Join Date: Jul 2008
Location: Toronto
Posts: 406
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Kinda like the AA guns from Battlefield 1942?
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#3 |
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Registered User
![]() Join Date: Mar 2007
Location: Daytona Beach Florida
Posts: 1,558
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Yes we can do this. Some cannons on jets currently use this system to compensate for poor hitboxes, and lack of lead computing gunsights. The results are limited however. Essentially the rounds will do 50% of the damage they would normally do, as the blast is approximately twice the distance from the plane. Since you can't get a "direct hit", the impact damage is also not taken into account. The best solution would be to remove impact damage and have rounds only do blast damage. This would result in an exaggerated area of effect against stationary targets however. But yes, the rounds can be set on a proximity fuze.
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#4 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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Hm... Is it possible to have a "partymix"? Every other round is fused, the rest explode on impact. Like if one of the cannons on the Tunguska fires fused rounds and the other one fires normal ones.
Would be a nice compromise Btw, any reason why this isnt done? Apart from the big AoE on ground targets? |
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Last edited by Waaah_Wah; 10-27-2008 at 03:46 PM..
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#5 |
![]() Join Date: Jun 2008
Posts: 814
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This sounds nice, then the AA guns will fire flak instead of some sort of HE round.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Informally retired modder - Projects: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ,PSC Faction |
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#6 | |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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Quote:
Or simply have 2 ammunition types for the cannons. | |
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#7 |
![]() Join Date: Aug 2007
Posts: 2,621
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But will it be realistic? those bullets are not smart bombs you know :P
And do they actually fire against fast and probaly high moving aircraft? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#8 | |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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This is Wikipedia, but meh:
Quote:
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#9 | |
![]() Join Date: Jun 2007
Posts: 3,941
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Quote:
Basically, the reason for not having them only proximity detonate I think is because other wise it is the perfect anti infantry weapon etc... | |
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#10 |
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PR Operations Management
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Since the M6 Linebacker is being replaced by the HMMWV Avenger come 0.85, "AA cannons" will only be present for the MEC & PLA factions. CAS, You should apply realistic RoF's to the Tunkguska/Type95 cannons again. I'll tweak the materials of the projectiles to prevent them raping tanks and APC's. This will significantly help with regards to them not being able to hit jets.
I think that regardless of what's done to the cannons on the Tunkguska/Type95, AA missiles themselves need a larger explosion radius so there's a better chance of damaging a jet when you hit a flare. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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| Tags |
| cannon, fuse, proximity, rounds |
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