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#21 | |
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Retired PR Developer
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Reduce scope texture size...
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It would also reduce scope's effectiveness in CQC since the scope size and zoom act as an uber reflex sight at the moment. | |
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Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
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#22 |
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PR:BF2 Developer
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That.. I got something to say about.
Scope reticles aren't textured, but modelled, hence to reduce the size of the reticle, or to increase the black area surrounding the reticle would require reimporting all scoped weapons that are over the size threshold. |
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#23 |
![]() Join Date: Oct 2008
Posts: 15
Location: texas
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I like the OP's ideas, a little bit of zoom would help alot and a bit less deviation from moving would help in those firefights where you are moving through alleys with your weapon sighted and need to put your target down quick when you see him.
I like it |
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#24 |
![]() Join Date: Dec 2007
Posts: 112
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a very slight increase in zoom for ironsights wouldn't go a miss, whenever i've used ironsights in real life i can certainly see targets further than in PR.
And i'm of the opinion that increasing hipfire accuracy would be fairer than decreasing scope in times. Otherwise we just go back to .7 where engagements last 2secs at long range |
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#25 |
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#26 | |
![]() Join Date: Feb 2007
Posts: 1,073
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Quote:
In this case your suggestion would only unbalance (to use OPs terms) it further. I say nay to zoom, but like the 'less deviation for WASD movement.' | |
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#27 |
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OMG, NO zoom on iron !!!!!!!!!!!!!!!!!!!!!!!!!
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#28 |
![]() Join Date: Jan 2007
Posts: 8,283
Location: norfolk
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leave as they are, on maps like korengal and tad sae ect i chose iron sight m4 over acog
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#29 |
![]() Join Date: Oct 2008
Posts: 235
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in real life you dont have any "magical" zoom when you align the ironsights.
but you have an advantage at CQB because you can be with the gun on your cheek at all times. as we cant do that in PR, we make the iron sights align sligtly faster, it is perfect like it is. BUT, when you have a gun in CQB with ironsights you can shoot while moving fairly well (not while strafing). I vote to reduce the WASD deviation. |
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#30 | |
![]() Join Date: Dec 2007
Posts: 400
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| Tags |
| approach, balance, ironsighta, scope |
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