|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
![]() Join Date: Nov 2007
Posts: 2,516
|
Lul @ fuzzhead on Modcast.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#22 | |
![]() Join Date: Nov 2007
Posts: 3,874
Location: Quang Tri Province
|
Quote:
One thing I've heard said about fastropes is that none of the helos have collision meshes for their rotor blades, so if fastropes were in game, they'd be used very unrealistically. I'm not sure if said collision meshes can be added to existing DICE models... I don't think this ideas going anywhere. EDIT: too slow... i have to stop half typing responses @ work... | |
|
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
||
|
|
|
|
#23 |
![]() |
will the omgwtf fastropez threads ever end?
it's not important guys |
|
|
|
|
#24 | |
![]() Join Date: Jun 2007
Posts: 592
Location: Tas
|
Quote:
If PR ever remake the EA/dice helicopters they might add collision meshes to all of them. this might be wrong, but that was how i understood it | |
|
Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
||
|
|
|
|
#25 |
![]() Join Date: Nov 2007
Posts: 2,516
|
We said that countless times.
/lock kthx? |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
#26 |
|
PR:BF2 Lead Developer
![]() |
*sigh*
Fastroping is SLOW and POINTLESS in PR. Rotor blades have no collision mesh, so it's ridiculous to fastrope in the first place. Second, why would you do that, if you can just land (or better: hover really low) somewhere? Locked for re-re-re-re-re-re-re-resuggesting! |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| fastropes, lol |
| Thread Tools | |
| Display Modes | |
|
|