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#1 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Okay, a few years ago a game called "Command and Conquer: Renegade" was released for PC, it tried to meld the RTS aspect of the Command and Conquer series with an FPS format, the result was a very interesting vehicle and kit system in which Tiberium was harvested by bot controled harvesters and generated money which was then used to purchase kits and vehicles from the Barracks and War Factory respectivly. Now I know the Devs have tried to implement more RTS like gameplay for the CO, so my suggestion is this;
No respawnable vehicles. There's a set amount of vehicles at the start but once they're gone, they're gone. A new structure would be added to the build rose representing a vehicle reinforcement point, the name would have to be worked on, this point could only be set within 100m of the main flag. Once built, COs and SLs can go to this point and select a vehicle from the list, possibly another rose menue or some other system. SLs would be able to "purchase" jeeps and FAVs only, with a limit of one (Or two in the case of the British Landies) every ten minutes without CO approval, any other vehicles would need to be authorized or "purchased" by the CO via a system similar to build orders. The "money" used to "purchase" would be calculated by the amount of points accumulated by your team, with Bunkers and Firebases and capturede flags generating points over time. There would be a limit to the number of vehicles of any given type that could be on the field at any time. |
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#2 |
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 981
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hmm, i think this could work nice. but instead of having to biuld something just make it so squad leaders and the commander could be in the main base area and select a vehicle. these vehicles could cost tickets, or some other type of points to controll the amount of vehicles. this would also allow teams to switch it up a little depending on what is happpening out on the battlefield. Over all i think it is a idea that should really be looked into and could be tweaked to fit pr.
i give thumbs up, lets see what the devs think |
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#3 |
![]() Join Date: Apr 2008
Location: V?sterg?tland
Posts: 549
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Me likey!
But I think that the whole system of "the more you have the more you get" is not to good, as that way as soon as one team has one flag or so more the other team have already lost so to say. But it could be rather good with a system (for squads at least) where you get so to say one point a minute which you can buy basic stuff for like a jeep, fav or apc and these would cost a different price each (like a landy: 5, a HMMVW: 10, an APC: 20 and so on) so that the squad choose what vehicle they want but if they choose a vehicle thats destroyd more often they can request it more often and so on. |
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#4 |
![]() Join Date: Jul 2008
Location: Los Angeles
Posts: 38
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thats good idea but should be employed supplementally, not instead of current system
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[FONT="Arial Black"]VIOLENCE IS POWER[/FONT]
in game name: [420]Rifle-death Favorit servers: Tactical Gamer, Battle arena, Texas Team, HOG Chicago, Join my Squad! Follow my Orders! |
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#5 |
![]() Join Date: Nov 2007
Location: Behind you!
Posts: 124
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But there is no Star Trek style vehicle replicator in reality, unfortunately.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. America is not at war. The American military is at war. America is at the mall. |
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#6 |
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Retired PR Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#7 | |
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 981
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Quote:
this could fix so many issues. things like players just ditching the hummvee at the side of the road, now cus it cost each squad points they would feel like it is their humvee and maybe keep track of it better. this would also punish squads that dont keep their vehicles alive and i like that. also adding on to this idea. what if the amount of points added per min, or what ever time frame was based off amount of squad memebers in the squad. | |
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#8 |
![]() Join Date: Apr 2007
Posts: 1,855
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I realy realy like this idea, the only thing is that aircrafts should still respawn.
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Ingame name: A.Behr
Xfire: arjan1994 |
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#9 |
![]() Join Date: Aug 2007
Posts: 2,621
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But then there would always be a need for a commander just to get vehicles. Could work but i prefer what is now.
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#10 |
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Also make someone in the squad the 'Designated Driver' so to speak. Once the Jeep has got you to the point you want, the driver takes it back to a safe spot so it doesn't get blown etc.
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