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Old 07-14-2008, 09:07 AM   #21
tanky
Default Re: remove enemy ticket counter

Quote:
Originally Posted by LeChuck View Post
i think youll feel how good your team is performing
and the commander quotes could remain as an indicator..."we're loosing this battle, start fighting or i will find someone who can!" etc etc
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Old 07-14-2008, 09:09 AM   #22
Valtasar

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Default Re: remove enemy ticket counter

I like this idea.
But what if you can still see enemy tickets only if you get enough intel points. You can get intel from enemy SL or Com.

Sorry for my English
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Old 07-14-2008, 09:10 AM   #23
[R-DEV]Masaq
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Default Re: remove enemy ticket counter

Hmm, think there should be some rough kind of indicator as to the opponent's ticket state, but generally yeah, the idea sounds a good one.


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Old 07-14-2008, 09:19 AM   #24
Valtasar

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Default Re: remove enemy ticket counter

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Originally Posted by Conman51=US= View Post
enemy ticket marker will be replaced by a red green or yellow, blue,orange symbol...lets say they have 400 tickets green would be 400 -300 blue would be 300-250 yellow would be 250 -150 orange would be 150 -10 reed would be 10 -0

Sorry for my English
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Old 07-14-2008, 09:30 AM   #25
Harrod200

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Default Re: remove enemy ticket counter

Any reason for the rolleyes, Valtasar? A suggestion has to be bad to qualify for it.

I agree that some indication of the enemy state would need to be retained, if only for the commande since he is likely to have rough intel on the state of enemy reinforcements. Many times I've been playing, thinking the game was going well, only to see that we're 100 tickets down on the enemy.

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Old 07-14-2008, 09:33 AM   #26
[R-DEV]bosco
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Default Re: remove enemy ticket counter

Yeah, Commanders should still be able to see the ticket count on their command screen.
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Old 07-14-2008, 09:40 AM   #27
Valtasar

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Default Re: remove enemy ticket counter

Quote:
Originally Posted by Harrod200 View Post
Any reason for the rolleyes, Valtasar? A suggestion has to be bad to qualify for it.
I was replynig to Masaq. That the was some rough kined of indicator in the original suggestion.

And how does rolling eyes mean a bad suggtestion?


Sorry for OFTOP.

Sorry for my English
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Old 07-14-2008, 09:51 AM   #28
Katsu

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Default Re: remove enemy ticket counter

Quote:
Originally Posted by [R-PUB]bosco View Post
Yeah, Commanders should still be able to see the ticket count on their command screen.
This would make the principle of the idea fail as any joe could pop over to commander status and see how many tickets are left, or the present commander gets hassled for ticket number all the time.

Split the difference - three band colour scheme for enemy troops remaining - green (full), yellow (2/3remain), red (1/3remain). Something like that, not too detailed but could reflect rough intel.
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Old 07-14-2008, 10:00 AM   #29
General_J0k3r
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Default Re: remove enemy ticket counter

or there could be just an indicator for ticket difference.

like
green = team has <own tickets> - <nme tickets> >= 60 or something
yellow = team has 60 > <own tickets> - <nme tickets> >= 20
red = team has -10 <= <own tickets> - <nme tickets> < 20
skull = team has <own tickets> - <nme tickets> < -10
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Old 07-14-2008, 10:01 AM   #30
markonymous

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Default Re: remove enemy ticket counter

sweet idea.


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